Find a jobRecruiters

3D Artist and Environment Builder

Exclusive opportunity

Onsite

3D Artist and Environment Builder

Oryx Technology

3D Artist and Environment Builder

Skills

Blender

6 days ago

Share this opportunity

Share this opportunity to other talents of your network:
✓ Offer them a visibility boost with clients.
✓ Help your contacts find their next job.

Important information


Contract type:

Freelance / Contract

Location:

Doha, Qatar

Work mode:

Onsite

Published on:

18 October 2026

What they need


Position : 3D Artist and Environment Builder

Blender and Roblox Studio

3D artist and builder who can create game-ready assets and build cohesive environments in Roblox Studio. This role covers the full asset workflow: modeling, UV mapping, texturing, importing, and preparing assets for use in-game, along with rigging and animation where needed.

You should be able to balance visual quality with performance and build spaces that support gameplay, rather than only looking good in screenshots.

Job Descriptions

· Create 3D assets in Blender, including props, environment pieces, structures, and characters where required.

· UV unwraps and texture models to match the game's art direction.

· Prepare assets for Roblox, including appropriate scale, orientation, pivots, mesh structure, and collision setup.

· Import assets into Roblox Studio and check their appearance and behavior in-game.

· Rig and animate characters or objects when a project requires it.

· Build maps and environments in Roblox Studio, including terrain, structures, set dressing, and lighting.

· Create reusable asset sets and modular building pieces where appropriate.

· Work with the engineer to make sure environments support movement, interactions, and gameplay requirements.

· Optimize meshes, textures, collisions, and scene complexity for the intended devices.

· Revise assets and environments based on art feedback and playtesting.

Skills

· Strong proficiency in Blender and Roblox Studio.

· Experience with modeling, UV mapping, texturing, and exporting game-ready assets.

· Working knowledge of rigging, skinning, and animation.

· The ability to bring assets into Roblox Studio and troubleshoot import issues.

· A good eye for proportion, composition, color, lighting, and environmental detail.

· Experience building complete environments, rather than only individual models.

· An understanding of efficient topology, texture usage, and in-game performance.

· The ability to follow a consistent art style and work from references or a brief.

· Organized source files, clear asset naming, and reliable communication.

ENGLISH LANGUANGE IS ADVANTAGE

Work Location: In person

Other offers great for you!

These companies are also looking for great profiles

Hexa

Builder in residence

Permanent contract

Paris, France

Onsite

5 months ago

Quick apply

Salutech

Builder azure

550

Freelance

Paris, France

Hybrid

Skills

TerraformAzureanglais

4 months ago

Quick apply

GS Advisory

Tech Lead C# / .NET – Assurance-vie (Luxembourg)

Freelance

Luxembourg

Onsite

Skills

C#.NETTech Leadassurance vie

1 day ago

Quick apply

The best place to find your next move

© 2026. All Rights Reserved.

Talents

Find a job

Create a profile

Solutions and tools