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3D Artist

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Onsite

3D Artist

SIMBOTT TECHNOLOGIES LLP

3D Artist

Skills

BlenderZbrushAdobe Photoshop

1 month ago

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Important information


Contract type:

Permanent

Location:

Maharashtra, India

Work mode:

Onsite

Published on:

24 September 2026

What they need


Company: Simbott Technologies LLP
Department: Design & Development
Location: Andheri East, Mumbai
Experience: 2-4 yrs of Experience
Working Days: Monday to Saturday, 6 Days

About the Role

We are seeking a talented and creative 3D Artist to join our team in crafting high-quality 3D assets for interactive and immersive applications, including AR and VR experiences.

Responsibilities

  • Model high-quality 3D assets (props, environments, stylized or realistic) using Blender.
  • Texture assets using Substance Painter, Substance Designer, and Photoshop, following industry-standard PBR workflows.
  • Generate procedural and custom materials using Substance Sampler and Designer.
  • Optimize 3D assets for performance across AR/VR platforms.
  • Collaborate closely with the design and development teams to ensure assets meetboth visual and technical requirements.
  • Keep up with the latest trends and techniques in 3D art, AR/VR development, and real-time rendering.

Required Skills

  • 2-4+ years of experience in 3D asset creation, preferably for real-time or immersive platforms.
  • Strong proficiency in Blender – Modeling, UV unwrapping, low/high-poly workflows is a must.
  • Substance Painter – Texture baking, material authoring.
  • Substance Designer – Procedural material creation.
  • Adobe Photoshop – Detailing, texture maps, and graphic cleanup.
  • Substance Sampler – Generating surface textures from scans or inputs.
  • Deep understanding of PBR principles, UV layout best practices, and asset optimization.
  • Demonstrates focus and ability to manage time effectively.

Nice to have

  • Experience with Unity 3D, including importing assets, setting up materials, and scene assembly.
  • Knowledge of ZBrush for high-poly sculpting and baking normal/displacement maps.
  • Familiarity with AR/VR development pipelines (ARKit, ARCore, Oculus, etc.).
  • Shader graph or custom material development in Unity.
  • Animation, rigging, or lighting setup experience.

How to Apply

Interested candidates who can join within 15 days may share their CV [email protected] Please mention Current CTC, Expected CTC, and Notice Period.

Pay: ₹40,000.00 - ₹50,000.00 per month

Benefits:

  • Flexible schedule
  • Leave encashment
  • Paid sick time
  • Paid time off

Work Location: In person

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