Adnet Global
3D Modeling Artist
Skills
1 month ago
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Important information
Contract type:
Permanent
Salary:
₹450,000 – ₹650,000 / year
Location:
Mumbai, Maharashtra, India
Work mode:
Onsite
Published on:
22 September 2026
What they need
Skills Required:
* Strong 3D modeling and topology fundamentals, with proficiency in Autodesk Maya or Blender.
* Ability to create accurate models from photographic/image references, including camera and perspective matching when dimensions are unavailable.
* Good understanding of UV unwrapping, 01 UV layouts with minimal stretching and distortion., and optimization.
* Experience creating game-ready/real-time assets with optimized polygon counts and clean mesh structures.
* Strong attention to detail with the ability to balance accuracy, quality, and performance.
* Basic understanding of PBR texturing and real-time workflows is an advantage.
* Experience with Unreal Engine, Three.js Viewer, product visualization, or e-commerce assets is a plus.
Key Responsibilities:
* Create high-quality 3D models from reference images, photographs, sketches, and other visual references.
* Accurately match the shape, proportions, scale, and overall form of real-world objects.
* Use camera matching / image matching techniques when exact dimensions are not available.
* Create clean, efficient, and primarily quad-based topology suitable for real-time and visualization applications.
* Maintain optimized polygon counts while achieving the required level of detail.
* Create appropriate edge loops and supporting geometry where required.
* Ensure clean mesh structure with no duplicate vertices, hidden/unnecessary geometry, broken faces, or problematic topology.
* Organize scenes and assets using clear, consistent, and generic naming conventions.
* Work in Autodesk Maya or Blender and maintain well-organized native working files.
* Collaborate with artists, supervisors, and production teams to meet quality and delivery requirements.
* Review and refine models based on feedback while maintaining production timelines.
Preferred Software:
Primary: Autodesk Maya / Blender.
Additional: Familiarity with Unreal Engine, Substance Painter, Three.js, or other real-time 3D tools is an advantage.
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