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3d Subsea Simulator Software Intern

Exclusive opportunity

Onsite

3d Subsea Simulator Software Intern

Oceaneering

3d Subsea Simulator Software Intern

Skills

C#3D DesignBlender

18 days ago

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Important information


Contract type:

Permanent

Location:

Austin, TX, USA

Work mode:

Onsite

Published on:

6 October 2026

What they need


What you’ll do

This is a paid Summer Engineering Internship Program (mid May to early August). As an intern with our Austin Software group, you’ll work to assist in development/testing of our underwater vehicle program doing Unity development and 3D Modeling. Additional responsibilities may include user documentation, testing and requirements gathering.

Your job responsibilities and projects will be based upon your experience and educational background to provide real life application of your classroom knowledge. You’ll work closely with a mentor to ensure your developmental goals are met and that you meet your performance expectations. 

There is an opportunity for team building, meet and greet lunches with our executive team, facility tours, and off-site ventures. This is an exciting opportunity to learn ‘real world’ experience and accelerate your career by working with a leader in the oil and gas, aerospace, and entertainment industries.

No relocation or housing assistance is being offered 

Location

  • Role provides the opportunity to work in hybrid environment, working both virtually and in office when required.

ESSENTIAL 

  • Carries out tasks as assigned by Project Manager and the Software Development Manager. Tasks would generally be Unity development, Simulation development, 3D Modeling and documentation.
  • Assist in preparing presentations, articles, and technical papers.
  • Interface inside and outside a meeting setting with project team members and clients.

REQUIRED

  • BS, BA, MS or PhD candidate at an accredited University, pursuing a degree in Software Engineering, Game Development, Physics or equivalent
  • Minimum 2.5 GPA
  • Experience with Microsoft Office
  • Experience developing 3D games or apps with the Unity 3D development platform
  • Experience programming in C#
  • Experience with creating basic 3D models and manipulating models in Blender
  • Must be legally authorized to work in the United States without company sponsorship now or in the future

DESIRED

  • Ability to work in a high-performance team on projects with constantly shifting schedules
  • Experience with C++
  • Strong background in physics and in 3D graphics

Working Conditions

This position is considered OFFICE WORK which is characterized as follows. 

  • Almost exclusively indoors during the day and occasionally at night
  • Occasional exposure to airborne dust in the work place
  • Work surface is stable (flat)

Physical Activity/Requirements

.

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

This position is considered LIGHTwork.

OCCASIONAL FREQUENT CONSTANT
- Lift up to 20 pounds - Climbing, stooping, kneeling, squatting, and reaching - Lift up to 10 pounds - Standing - Repetitive movements of arms and hands - Sit with back supported

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