G5pos com
Ad Monetization Manager
Skills
2 months ago
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Important information
Contract type:
Permanent
Location:
Remote, OR 97458, USA
Work mode:
Remote
Published on:
2 September 2026
What they need
Job Summary
We're looking for an Ad Monetization Manager to own ad revenue across two fronts: scaling ad monetization in our core portfolio titles, and building hybrid monetization (ads + IAP) for our new hybridcasual projects, where advertising is the primary driver of traffic payback.
Responsibilities
- Own ad revenue performance across assigned titles: ad ARPDAU, eCPM by geo and format, impressions/DAU, fill rate
- Run mediation end to end: bidding and waterfall setup and optimization, network onboarding and rotation, diagnosing drops
- Design the ad experience together with product teams: placements, frequency, formats, integrating rewarded video into core game loops
- Build and defend A/B tests, evaluating impact on retention and IAP - not ad ARPDAU in isolation
- On hybridcasual projects: connect ad LTV to user acquisition - payback modelling, signals passed back to networks, segmentation by predicted value
- Manage relationships with ad network partners: terms, priority access to betas and new formats
- Report clearly and regularly, translating numbers into decisions for product teams, UA and management
Requirements
- 3+ years in ad monetization for mobile games or apps, with genuine hands-on access to mediation - not working through an analyst or a developer
- Experience working inside a game product team (embedded with product, analytics and engineering on a live title), not only in a central or purely commercial function
- Hands-on with at least one major mediation platform: AppLovin MAX, LevelPlay/ironSource, Google AdMob / Ad Manager - and a practical understanding of how bidding differs from waterfall
- Experience with hybrid monetization and a clear view of where ads compete with IAP
- Ability to read data independently: BI and analytical dashboards
- Comfortable reading ad network technical documentation (SDK and API) and writing clear requirements for engineers
- Upper-Intermediate English or above
- Structured, self-directed, and willing to defend decisions with numbers
Would Be a Plus
- Experience on the ad network or mediation platform side (Unity Ads, AppLovin, ironSource, Google or similar)
- Background in hybridcasual or hypercasual titles
- Understanding of how ad revenue feeds into UA payback models (ROAS, SKAN, AEM)
- Experience in casual IAP-driven games - ideally alongside hybridcasual exposure
Disclaimer: This job posting and Location has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.
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