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Animator

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Onsite

Animator

Arrise Solutions (India) Pvt. Ltd.

Animator

Skills

Adobe IllustratorAdobe Photoshop

1 month ago

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Important information


Contract type:

Permanent

Location:

Noida, Uttar Pradesh, India

Work mode:

Onsite

Published on:

9 October 2026

What they need


About the Role We are looking for a talented Animator to join our iGaming team and create compelling computer-generated animations for our game portfolio. In this role, you will bring symbols, effects, UI, and characters to life using Spine and Adobe After Effects, working closely with the Team Lead and 2D team to finalize animations for each project. You will present work for review at various stages and incorporate feedback promptly, bringing a strong understanding of concept art, illustration, and design to every deliverable.

Key Responsibilities

  • Create computer-generated animation of symbols, effects, UI, and characters using Spine and Adobe After Effects.

  • Collaborate closely with the Team Lead and 2D team to finalize animations for each project.

  • Provide animations for review at various stages and implement feedback promptly.

  • Apply a strong understanding of concept art, illustration, and design across all animation work.

  • Maintain consistency across multiple game projects by following established pipelines and best practices.

  • Partner with developers and designers to ensure animations are technically sound and production ready.

Key Skills

  • Proficiency in Spine animation software for creating character and background animations.

  • Strong working knowledge of Adobe After Effects, Photoshop, and Illustrator.

  • Solid grasp of animation principles and techniques.

  • 4–6 years of experience in animation, preferably within the iGaming, casino, or mobile gaming industry.

  • Ability to deliver creative results with attention to detail and quick turnaround times.

  • A portfolio showcasing animation skills and previous work is required.

Good to Have

  • Experience with 2D skeleton rigging, mesh weighting, and deformation.

  • Familiarity with game production pipelines and asset management.

  • Experience collaborating with technical animators and developers on game-ready deliverables.

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