Tiltlabs Consultancy Services
Artist Intern 3D
Skills
21 days ago
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Important information
Contract type:
Permanent
Location:
Thiruvananthapuram, Kerala, India
Work mode:
Onsite
Published on:
30 September 2026
What they need
Position 1: 3D Artist Intern
Are you passionate about 3D design and looking to kickstart your career in the creative industryAs a 3D Artist Intern, you will be given the opportunity to learn from experienced professionals while contributing to exciting projects. This internship will allow you to grow your skills and gain hands-on experience in creating 3D assets, textures, and animations for games and Animation.
Responsibilities
Assist in the creation of 3D assets, models, textures, and animations under the guidance of senior artists.
Collaborate with the team to understand project requirements and contribute to creative discussions.
Optimize 3D assets for real-time rendering and game engines.
Stay up to date with the latest trends, tools, and techniques in the industry.
Requirements
Currently pursuing or recently completed a degree/diploma in Animation, 3D Design, Game Art, or a related field.
Proficiency in 3D software such as Blender, Maya, 3ds Max, or ZBrush.
Basic understanding of texturing tools like Substance Painter, Photoshop, or similar.
Familiarity with game engines such as Unity or Unreal Engine is a plus.
Strong attention to detail and a willingness to learn.
A portfolio showcasing 3D work (models, textures, animations, etc.).
Position 2: Junior 3D Artist (1-2 Years Experience)
Introduction: Are you an emerging 3D artist with experience in the gaming, Animation, or VFX industriesWe are seeking a Junior 3D Artist to join our team and take on exciting challenges in creating high-quality 3D models, textures, and animations. In this role, you will work closely with designers and developers to ensure your assets meet project goals while optimizing them for performance and real-time rendering.
Responsibilities
Create high-quality 3D models, textures, and animations for a variety of projects.
Work collaboratively with designers and developers to ensure assets align with project requirements.
Optimize models and textures for performance efficiency across different platforms.
Implement assets into game engines or rendering pipelines.
Troubleshoot and refine assets based on feedback from team members.
Collaborate with others to maintain artistic consistency and deliver high-quality work.
Requirements
1-2 years of experience as a 3D Artist in gaming, Animation, VFX, or a related field.
Proficiency in 3D software such as Maya, 3ds Max, Blender, and ZBrush.
Strong texturing skills with tools like Substance Painter, Photoshop, or similar.
Experience with Unity or Unreal Engine, including asset importation, material setup, and lighting.
A solid understanding of PBR workflow and real-time rendering techniques.
Ability to work independently and meet deadlines effectively.
A strong portfolio demonstrating 3D modeling, texturing, and animation skills.
Disclaimer: This job posting has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.
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