Find a jobRecruiters

Associate Game Designer

Exclusive opportunity

Onsite

Associate Game Designer

Highbrow Interactive

Associate Game Designer

Skills

SQL Queries

18 days ago

Share this opportunity

Share this opportunity to other talents of your network:
✓ Offer them a visibility boost with clients.
✓ Help your contacts find their next job.

Important information


Contract type:

Permanent

Location:

Chennai, Tamil Nadu, India

Work mode:

Onsite

Published on:

5 October 2026

What they need


Job Summary

The role in one line. You own game balancing and economy design across our live titles.

You define how resources flow, how players progress, and how the in-game economy stays healthy. You would work across four live games rather than one, so your changes reach players often and you see what they did to the numbers within days.

Responsibilities

  • Economy design. Soft and hard currency systems, resource sinks and sources, and inflation control across live titles.
  • The models behind it. Economy spreadsheets that model resource flows, progression curves and player spending patterns. The model is the design.
  • Progression and reward. Difficulty curves, reward loops and progression gates, tuned against real player behaviour.
  • Specs. Feature specs and GDDs written closely with our Senior Game Designer, clear enough to be built without a clarification meeting.
  • Live economy health. Post-launch monitoring, balance proposals, event and limited-time-offer economy, and IAP pricing and offer structure.

Who you are

  • You are numerate about play. You can build a progression model in a spreadsheet and defend the numbers in it.
  • You play these games. Simulation, tycoon and management titles, and you can say precisely why an economy in one of them works or does not.
  • You write clearly. A spec that needs a meeting to explain is not finished.
  • You are curious about live data. You want to see what players actually did, not what you assumed they would.

Nice to have

  • Any shipped title, personal, student or commercial, where you owned the economy.
  • Familiarity with free-to-play monetisation without cynicism about it.
  • Comfort with SQL, or the willingness to pick it up quickly.

Experience and level

This role sits at L2 on our ladder and maps to roughly 1-3 years of experience. We treat that as a reconciliation guideline rather than a gate: if you can do the job, merit can outrun the years.

How we work

Direct communication, no bureaucracy, and decisions made in the room. You will work closely with the founders and with every game lead. Releases are frequent, so what you build reaches players in days rather than quarters. You would report to our Senior Game Designer.

Disclaimer: This job posting has been aggregated from external source. Role details, content, and availability are subject to change. Applicants are advised to confirm the latest information directly on the company website before applying.

Other offers great for you!

These companies are also looking for great profiles

Ever T

Product Designer (UX/UI)

Freelance

France

Hybrid

Skills

UX Product DesignUI Designer

4 days ago

Quick apply

LeHibou

Senior CyberArk Designer

650€ / jour

Freelance

Brussels, Belgium

Hybrid

Skills

PythonLinuxMainframeWindows

1 day ago

Quick apply

Whub

Lead Product Designer

55000/60000

Permanent contract

Paris, France

Hybrid

Skills

Product Designer

3 hours ago

Quick apply

The best place to find your next move

© 2026. All Rights Reserved.

Talents

Find a job

Create a profile

Solutions and tools