Micro1
Blender API Engineer
Skills
1 year ago
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Important information
Contract type:
Permanent
Location:
Kolkata, West Bengal, India
Work mode:
Onsite
Published on:
14 October 2026
What they need
Job Title: Blender API Engineer
Job Type: Full-time
Location: Remote
About Us:
At micro1 were building the worlds first AI recruitment engine to match the worlds most talented people with their dream jobs
As a core team member, youll be at the forefront of AI innovation, contributing to our companys expansion while collaborating with Silicon Valleys fastest-growing companies
Youll thrive in a supportive, fast-paced, and innovative environment, tackling exciting challenges while unlocking unparalleled career growth and development
Job Summary:
Join our innovative team as a Blender API Engineer, where you will develop and refine 3D workflows using Blender's Python API
This pivotal role requires scripting expertise, automation skills, and tool development to elevate 3D content creation and production pipelines
We seek a candidate proficient in Python programming, Blender's API, and cutting-edge procedural modeling techniques
Key Responsibilities:
Develop and maintain custom Blender scripts and plugins using Python
Automate 3D modeling, rendering, and animation workflows in Blender
Integrate Blender with external tools, game engines (Unity, Unreal), and other APIs
Create procedural generation tools and automation scripts to enhance efficiency
Optimize existing Blender scripts for performance, scalability, and usability
Collaborate with artists, animators, and developers to improve asset pipelines
Debug and troubleshoot issues in Blender scripting and automation
Required Skills and Qualifications:
Strong expertise in Blenders Python API and scripting for automation
Proficiency in Python, with experience developing add-ons and custom tools
Experience with procedural modeling, 3D geometry processing, and automation
Understanding of rendering engines (Cycles, Eevee) and shader scripting
Familiarity with game development pipelines and integrations (Unity, Unreal) (preferred)
Knowledge of PBR materials, shader scripting, and texture automation
Strong debugging skills and familiarity with version control (Git, SVN
)
Preferred Qualifications:
Prior experience in gaming, animation, or VFX industry
Experience with machine learning for 3D applications
Familiarity with OpenCV, NumPy, SciPy for 3D data manipulation
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