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CG Generalist (Rigging)

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Onsite

CG Generalist (Rigging)

Tag

CG Generalist (Rigging)

Skills

PythonAI

9 days ago

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Important information


Contract type:

Permanent

Location:

Bengaluru, Karnataka, India

Work mode:

Onsite

Published on:

16 October 2026

What they need


CG Generalist (Rigging)

Experience: 3–15 Years

Location: Bangalore

ABOUT TAG

At Tag, we help brands stand out and sell more by delivering impactful content, at speed and scale and across channels & geographies. With over fifty years of production experience for some of the world’s biggest brands, we partner with our clients to create work that is efficient, effective, and more importantly tells a story.

We are a dynamic and innovative creative production agency that prides itself on delivering cutting-edge technology solutions. We believe that the combination of different ideas, experience, backgrounds, and skillsets create a great place to work. We pride ourselves on an authentic culture built around our core values of integrity, innovation, sustainability, growth, and accountability. We are committed to promoting an inclusive, equitable and diverse culture. Our global DE&I committee and our leadership team have committed to increasing representation, education, and accountability across the entire business to create positive change from the ground up and the top down.

Check out tagworldwide.com to learn more.

What are we looking for?

We're looking for a creative and technically skilled CG Generalist with expertise in Rigging and Animation to join our production team. In this role, you'll help bring characters, props, and environments to life by building reliable rigs and creating high-quality animations that support storytelling and visual impact.

You'll work closely with modelers, texture artists, lighting artists, compositors, producers, and creative teams to deliver engaging content across advertising, broadcast, gaming, digital experiences, and immersive media.

Rigging:

Create efficient, animator-friendly rigs for characters, props, vehicles, and mechanical assets.

Build flexible rigging systems using industry best practices and production standards.

Develop skinning, deformation, and control systems that produce natural and predictable results. T Troubleshoot rigging issues and optimize rigs for production performance. Collaborate with modeling teams to ensure assets are prepared for rigging and animation.

Maintain rig consistency across projects and support pipeline improvements where needed.

Animation:

Create high-quality character, creature, object, and camera animations.

Produce realistic or stylized animations based on creative direction and project requirements.

Develop expressive performances with strong attention to timing, weight, balance, and acting.

Refine animation through regular reviews and feedback sessions.

Ensure animation quality meets technical and creative standards before delivery.

Collaboration:

Work closely with producers, modelers, lighting artists, compositors, and creative leads throughout production.

Participate in creative reviews and implement feedback efficiently.

Follow studio naming conventions, asset management, and production workflows.

Support multiple projects while maintaining quality and meeting deadlines.

Technical Skills

Strong understanding of character rigging, skeletal systems, constraints, IK/FK setups, and deformation techniques.

Solid knowledge of animation principles including timing, spacing, anticipation, follow-through, overlap, and body mechanics.

Experience creating production-ready control rigs and animation-ready assets.

Good understanding of human and animal anatomy, movement, and facial expressions.

Ability to troubleshoot technical issues independently and improve workflow efficiency.

Familiarity with scripting or automation tools (Python or MEL) is an advantage.

Software Experience

Autodesk Maya (Preferred)

Unreal Engine or Unity (nice to have)

Qualifications

Bachelor's degree or Diploma in Animation, VFX, Multimedia, Design, or a related field.

3–15 years of experience in VFX, Animation, Gaming, Advertising, or Digital Content production

.

A strong portfolio or showreel demonstrating end-to-end ownership of high-quality 3D work.

Nice to Have

Experience with facial rigging and facial animation systems.

Exposure to procedural rigging workflows.

Experience integrating rigs into game engines such as Unreal Engine or Unity.

Familiarity with AI-assisted animation and production tools.

Someone who takes ownership, communicates effectively, and consistently delivers high-quality work.

Note:

Freshers with a strong skill set are also welcome to apply. We encourage talented and motivated candidates who have the right skills, enthusiasm, and willingness to learn, even if they are just beginning their professional careers.

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