InfoMagnus
C/VC++ Technical Architect
Skills
15 days ago
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Important information
Contract type:
Freelance / Contract
Salary:
$228,800 – $270,400 / year
Location:
Huntington Beach, CA, USA
Work mode:
Remote
Published on:
12 October 2026
What they need
C/VC++ Technical Architect – Remote Contract
Location: Remote – U.S.
Employment Type: Contract Corp to Corp
Level: Senior / Lead
InfoMagnus is looking for a highly experienced C/VC++ Technical Architect to join a team supporting the modernization of complex, mission-critical software systems.
This is a hands-on architecture and engineering role for someone who can design technical solutions while still writing production code, developing prototypes, reviewing code, and solving difficult technical problems.
What You’ll Do
- Define application and component architectures, interfaces, technical roadmaps, and modernization strategies
- Design, develop, and modernize native Windows applications using C and Microsoft Visual C++
- Work hands-on with Visual Studio, Windows APIs, multithreading, DLLs, memory/resource management, debugging, profiling, and performance optimization
- Architect and develop desktop applications using the Qt framework
- Design and implement OpenGL rendering and visualization systems
- Establish application integration, testing, diagnostics, verification, and release strategies
- Create architecture documentation, UML/component diagrams, sequence diagrams, and architectural decision records
- Lead design reviews and evaluate technical tools, frameworks, and architectural trade-offs
- Mentor senior engineers and provide technical leadership across implementation teams
- Work within controlled development, configuration management, cybersecurity, verification, and release processes
What We’re Looking For
Required:
- Senior-level experience in C / Microsoft Visual C++
- Strong native Windows application development experience
- Must have professional level English speaking skills
- Experience architecting complex software systems
- Strong Qt development and architecture experience
- Experience with OpenGL and graphics/visualization systems
- Strong understanding of multithreading, performance optimization, debugging, and component architecture
- Ability to remain hands-on and contribute production C/VC++ code
- Experience working with complex brownfield/legacy systems and modernization
- Strong technical documentation and communication skills
Preferred Experience
- Aerospace or other regulated software environments
- Defense, transportation, medical devices, automotive, or industrial controls
- Requirements traceability, configuration management, verification/qualification, cybersecurity reviews, and controlled releases
- Experience maintaining and modernizing long-lived production systems
- Experience balancing modernization with compatibility, stability, and long-term maintainability
Why This Role?
This is an opportunity to make a significant technical impact on sophisticated software systems while working with a team that values hands-on engineering, architecture, quality, and technical leadership .
Remote – U.S. | Contract- Corp to Corp
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