Electronic Arts (EA)
DevOps Engineer (1 year contract)
Skills
2 days ago
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Important information
Contract type:
Temporary
Location:
Bucharest, Romania
Work mode:
Hybrid
Published on:
19 October 2026
What they need
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
DevOps Engineer
Development and Release Engineering is EA's Continuous Integration specialist team. We make life simpler for game creators and improve the quality of games by providing an easy to use, reliable, scalable and agile CI service that provides automated builds of EA's games.
DRE is the automation catalyst for EA game production, bringing together technical components and dependencies from partner teams to generate playable builds. We partner with Quality Verification, IT, Security, Cloud providers, Engine providers and other teams to simplify Continuous Integration for game creators.
This is a hybrid remote/in-office, partly from the Bucharest office and you will report to a Technical Director in Romania.
Responsibilities
- You work as a technical liaison with development teams to address build issues and improvements
- You develop and maintain automation pipelines in our CI system (Jenkins, Azure DevOps, Gitlab pipelines)
- You work with our internal customers on designing, prototyping and implementing automated workflows
- You monitor automation systems and proactively respond to breakages
- You monitor metrics to optimize automation systems
- You manage virtual infrastructure, including deploying and monitoring VMs
Qualifications
- Industry Experience: 4+ years of professional experience in DevOps, Build, or Systems Engineering, with a proven track record of supporting software development lifecycles (experience in the gaming industry is a plus).
- CI/CD Mastery: Solid experience in designing, creating, and maintaining complex CI/CD automation systems and pipelines using tools such as Jenkins, Azure DevOps, or GitLab CI.
- Scripting & Automation: Strong scripting capabilities (e.g., Python, Groovy, PowerShell) combined with experience in Infrastructure as Code (IaC) tools (e.g., Terraform, Ansible) and containerization (Docker).
- Collaboration & Communication: Excellent communication skills, with the ability to act as a technical liaison, debug complex build issues with game creators, and collaborate with diverse technical and business stakeholders.
About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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