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Engine Programming Intern

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Onsite

Engine Programming Intern

LARIAN STUDIOS

Engine Programming Intern

2 months ago

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Important information


Contract type:

Internship

Location:

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia

Work mode:

Onsite

Published on:

3 September 2026

What they need


With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programming Intern to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Work on all aspects of engine and gameplay systems of the RPG: designing, developing and support.
  • Work in tandem with Larians other programmers
  • Work closely together with the other departments to implement the needed game components.
  • Work together with the UI designers on the in-game UIs.
  • Write robust and maintainable code.
  • Be an active participant in the design and production of the game; the technical side of the creative team!

Requirements

  • Experience or Interest in C++.
  • Open minded, willing to experiment and iterate over a specific feature.
  • Good communication skills in English.
  • You are a team player and willing to take responsibility.
  • Problem-solving skills.

What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with likeminded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

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