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Firmware Developer, Audio

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Remote

Firmware Developer, Audio

Corsair

Firmware Developer, Audio

Skills

GitLabJenkins

13 days ago

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Important information


Contract type:

Permanent

Location:

Germany

Work mode:

Remote

Published on:

7 October 2026

What they need


  • Develop audio firmware, including task planning, technical guidance, and project tracking.

  • Own audio firmware architecture and technical direction for gaming peripheral products.

  • Oversee development of audio protocol (USB, Bluetooth, 2.4 GHz wireless), DSP control, codecs, and latency optimization.

  • Collaborate with hardware and acoustic teams on bring-up, tuning, and validation of audio systems.

  • Drive firmware quality through code reviews, debugging, root-cause analysis, and continuous improvement practices.

  • Tracking and reporting regularly on development progress to the project manager and related product team members.

  • Generation of FRD, test protocol, etc.

  • Coordinate with the Validation team to define test strategies, validation criteria, and issue triage processes

  • Ensure on-time delivery aligned with NPI schedules and milestone commitments.

  • Communicate technical status, risks, and trade-offs clearly to cross-functional and executive stakeholders.

  • Bachelor’s degree in Electrical Engineering, Computer Engineering, or related field.

  • 8+ years of embedded firmware development experience, with at least 3 years in a technical leadership or management role.

  • Strong background in audio firmware for consumer or gaming devices (USB Audio, Bluetooth Audio, wireless audio systems).

  • Experience with MCUs/SoCs, RTOS, DSPs, and low-level driver development.

  • Solid understanding of audio concepts such as sampling, latency, synchronization, echo cancellation, and noise processing.

  • Proven ability to manage multi-project priorities in a fast-paced consumer electronics environment.

  • English communication skills, both written and verbal, for collaboration with global teams and partners

  • Experience in the gaming peripheral industry is highly preferred

  • Experience with CI/CD for embedded systems (e.g., Jenkins, GitLab CI).

  • Familiarity with power profiling tools and energy-aware design.

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