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Founding Computational Geometry & CAD Engineer

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Hybrid

Founding Computational Geometry & CAD Engineer

Makeable

Founding Computational Geometry & CAD Engineer

Skills

PythonAIGitHubBlender

7 days ago

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Important information


Contract type:

Permanent, Internship

Salary:

$20 / hour

Location:

San Francisco, CA, USA

Work mode:

Hybrid

Published on:

17 October 2026

What they need


About Makeable

Every human is creative. But turning an idea into a physical product still means finding engineers, designers, coders and suppliers. We believe creating products should not be limited to people with technical skills.

Makeable is building a platform that helps everyday people turn an idea into a usable physical hardware product, without needing an engineering team. We are bringing together 3D design, tested compatible electronics, generated software and clear assembly guidance. Our long-term vision is for people to make, share and eventually sell products created from their own ideas and experiences.

We have raised a $1M pre-seed round from Afore Capital.

The Challenge

AI can generate impressive 3D shapes, but those shapes aren't necessarily ready to manufacture.

A generated enclosure might look perfect but have incorrect internal dimensions, insufficient space for electronics, missing openings or geometry that cannot be 3D printed.

We want to solve this programmatically.

What You'll Build

  • Develop algorithms to analyze, manipulate and refine AI-generated 3D meshes and CAD models.

  • Build geometry post-processing systems that enforce dimensional and manufacturing constraints.

  • Automatically create internal cavities, component mounting points, port cutouts, screw holes and structural features.

  • Detect collisions, invalid geometry, insufficient clearance and other physical design problems.

  • Build procedural and parametric CAD generation workflows.

  • Develop automated geometry validation and mesh repair pipelines.

  • Work closely with our AI engineers to connect generative 3D models with precise, manufacturable geometry.

What We're Looking For

  • Current undergraduate or recent bachelor's graduate in Computer Science, Mechanical Engineering, Computer Engineering or a related field.

  • Strong Python or C++ programming skills.

  • Experience writing software that creates, manipulates or analyzes 3D geometry.

  • Understanding of mesh processing, geometric transformations, Boolean operations or parametric CAD.

  • Experience with one or more relevant tools such as Open CASCADE, CadQuery, build123d, Trimesh, Open3D, CGAL or Blender Python.

  • Strong problem-solving ability and willingness to experiment with challenging technical problems.

Bonus Points

  • Experience building CAD plugins, procedural modelling systems or geometry-processing libraries.

  • Familiarity with 3D printing, mechanical tolerances or electronics enclosure design.

  • Experience in robotics, computer graphics, computational design or generative 3D.

  • Research or open-source contributions involving computational geometry.

What Would Impress Us

We'd love to see a GitHub project or technical demonstration where you've built something that automatically manipulates 3D geometry.

Examples include automatic enclosure generation, mesh repair, geometric constraint checking, CAD scripting, procedural modelling, collision detection or component-fitting algorithms.

We care far more about what you've built than your university, GPA or previous company names.

Who Should Apply

Undergraduate students, final-year students and recent bachelor's graduates. You do not need a master's degree, PhD, prior full-time experience or prior startup experience. Candidates from Singapore and U.S. universities are especially encouraged to apply.

You'll work directly with our founding team on core technology that could make creating physical products as easy as writing a prompt. You will collaborate with our generative-design researcher, who joins in January.

Timing and location

Paid, full-time internship starting November 2026 for approximately 12 weeks. Pay is USD 19.61–20.20 per hour, based on 40 hours per week. Visa support is considered individually. San Francisco preferred; exceptional remote candidates based in the United States or Singapore considered. Tell us your earliest start date and weekly availability. Any continuation beyond the internship will be discussed separately.

How to apply

Apply through this Indeed listing. State that you are applying for Computational Geometry & CAD Engineering and include your strongest relevant GitHub project or demo, your personal contribution, location, earliest start date and ability to commit for approximately 12 weeks. Existing projects are welcome; no new unpaid project is required to apply.

Pay: $19.61 - $20.20 per hour

People with a criminal record are encouraged to apply

Work Location: Hybrid remote in San Francisco, CA 94107

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