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Game Designer

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Onsite

Game Designer

PAZU GAMES

Game Designer

Skills

Testing & QA

2 months ago

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Important information


Contract type:

Permanent

Location:

Yokne'am Illit, Israel

Work mode:

Onsite

Published on:

31 August 2026

What they need


Full-time**|**Intermediate

We are looking for a Game Designer with a passion for kid's genres of games, a knack for coding and storytelling, and an understanding of the industry, market, and target audiences.

you'll work together with the Game Designer on designing new and exciting levels as well as working closely with the creative team to make sure all the details and placement of things are (pixel-perfect) and functioning as intended. you'll use components and tools provided by the developers. you will be the person putting together the Lego. coordinating with other game designers, ensuring quality, and meeting with company executives.

Ideal candidates will have experience in game design, knowledge of computer systems and languages, and excellent communication, and collaboration skills.

Responsibility

You'll be responsible for implementing art assets and making sure functionality is set up and working as intended. Work with the game designer to take a game concept and break it into an exciting and innovative experience for Pazu’s players. Write a level document to communicate all game aspects with the entire team (Dev, Art, QA, etc). Work with the Art and Dev teams to implement all level requirements and build the final experience

You’ll be responsible for reviewing and approving the final product, monitoring game performance, analyzing, and improving as needed.

Requirements

  • Work with the game designer to take a game concept and break it into an exciting and innovative experience for Pazu’s players
  • At least 1 year of experience in game design
  • Write a level document to communicate all game aspects with the entire team (Dev, Art, QA etc)
  • Work with the Art and Dev teams to implement all level requirements and build the final experience
  • Be responsible to review and approve the final product
  • Monitor game performance, analyze and improve as needed
  • Bachelor's degree in game design/ instructional design/ learning technologies - Advantage
  • Experience with Unity - Advantage

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