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Game Designer

Exclusive opportunity

Onsite

Game Designer

AMMACHI Labs

Game Designer

Skills

PythonC#BlenderFigma

2 years ago

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Important information


Contract type:

Permanent

Location:

Kollam, Kerala, India

Work mode:

Onsite

Published on:

14 October 2026

What they need


Job highlights

  • Bachelor s / Master s degree in Game Design,Interactive Media,or a related
  • Fresher / 1-2 years of experience in game design,preferably in educational or
  • Maya (preferred). Strong knowledge of game balancing,player psychology,and interactive
  • Preferred Skills: Experience in game design.
  • player experience.
  • Experience with UI / UX design principles for games.

As a Game Designer, you will be responsible for conceptualizing and designing
game-based learning experiences for skill training. You will collaborate with Unity
developers, 3D artists, instructional designers, and UX teams to ensure a smooth,
engaging, and effective learning journey for users.

Responsibilities

  1. Game Concept & Design
    Interact with subject matter experts, students to document the key
    requirements and technical details for the simulations.
    Develop detailed understanding of the level of the students, demographics,
    technographics, and create personas
    Develop game mechanics, rules, and progression systems for interactive
    learning modules, with focus on learning, and engagement.
    Design game levels, challenges, and feedback systems that align with training
    objectives.
    Define player interactions, objectives, and rewards to enhance engagement.
    Ensure the balance between educational value and fun gameplay.

  2. Game Documentation & Storyboarding
    Create detailed Game Design Documents (GDD) outlining mechanics, UI/UX
    flow, and interaction models.
    Develop storyboards, wireframes, and prototypes for game scenarios.
    Collaborate with storyboarding artists and multimedia designers to visualize
    learning experiences.

  3. Prototyping & Testing
    Work with UX team to create functional prototypes and iterate based on
    feedback.
    Conduct playtesting sessions to analyze user engagement and learning
    effectiveness.
    Identify and resolve gameplay, usability, and performance issues.

  4. Collaboration & Implementation
    Coordinate with 3D artists, animators, and UI designers to ensure a seamless
    player experience.
    Provide detailed game logic documentation for developers.
    Integrate gamification elements such as leaderboards, badges, and
    progression systems.

Qualifications

Bachelor s/Master s degree in Game Design, Interactive Media, or a related
field.
Fresher / 1-2 years of experience in game design, preferably in educational or
serious games.
Proficiency in Unity and game design tools like Unreal Engine, Blender, or
Maya (preferred).
Strong knowledge of game balancing, player psychology, and interactive
storytelling.
Experience with UI/UX design principles for games.
Preferred Skills:
Experience in game design.
Familiarity with instructional design concepts for gamified learning.
Understanding of scripting languages (C#, Python, or similar) for interactive
elements.
Familiarity with Figma and Unity3D is a plus.

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