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Game Developer

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Hybrid

Game Developer

AR-RAYYAN UNLIMITED WEALTH

Game Developer

Skills

GitAIBlender

1 month ago

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Important information


Contract type:

Permanent, Part time, Internship, Apprenticeship

Location:

Milton, ON, Canada

Work mode:

Hybrid

Published on:

18 September 2026

What they need


Unreal Engine 5 Developer (Remote, Hourly)

We're building ASCEND, an open-world survival RPG in Unreal Engine 5. We're looking for an Unreal developer to help build the game world and the systems that run in it. This is hands-on Unreal work, not web or app work.

Responsibilities

  • Build playable levels in Unreal Engine 5, from blockout to finished area
  • Sculpt and paint landscapes, and set up terrain materials and foliage
  • Build gameplay systems in Blueprints, and in C++ where it's needed
  • Set up characters: movement, animation blueprints, state machines, and input
  • Place environment assets, and set up lighting with Lumen and Nanite
  • Keep the game running smoothly: profile the scene, fix frame rate drops, use LODs and level streaming on large maps
  • Import and set up assets from Fab and other sources (meshes, materials, animations)
  • Package builds for Windows and fix crashes and bugs that come up
  • Keep the project tidy in version control (Git or Perforce) so work can be shared without breaking things

Requirements

  • Real, shipped experience in Unreal Engine 5 (share a project, video, or playable build)
  • Strong with Blueprints, and able to read and follow a project someone else set up
  • Comfortable with Unreal's landscape tools, foliage tools, and material editor
  • Knows how to use Git or Perforce with an Unreal project
  • Can work on your own, in a small team, and give short progress updates
  • Good enough English for written chat

Nice to have

  • Unreal C++, or Blueprints
  • Open-world or survival game experience
  • World Partition, level streaming, or big-map optimization
  • Gameplay Ability System, AI behaviour trees, inventory or crafting systems
  • Basic 3D work in Blender for small fixes

To apply, send a link to your Unreal work, one or two sentences about the biggest Unreal project you've done, your hourly rate, and how many hours a week you're free.

Pay: From $20.00 per hour

Expected hours: 30.0 per week

Work Location: Hybrid remote in Milton, ON (Halton District)

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