Great Value Hiring
Game Developer
Skills
13 days ago
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Important information
Contract type:
Freelance / Contract
Location:
United States
Work mode:
Onsite
Published on:
10 October 2026
What they need
Game Developer [$25 - $70/hour] Scope of Work
- Design and build small-scale game projects or interactive scenes in a major game engine to serve as the foundation for assessment tasks
- Integrate realistic gameplay bugs that require thorough playtesting and on-screen analysis to discover and resolve
- Develop multifaceted gameplay feature challenges that rely on multiple in-game systems and mechanics
- Draft clear and concise briefs for each task, emulating the style of instructions from players, designers, or producers
- Create comprehensive reference solutions including both bug fixes and feature implementations for every assignment
- Define detailed success criteria, including input sequences, expected visual outcomes, and verifiable in-game states
- Conduct end-to-end playtesting of each task to guarantee reliability and solvability
Preferred Qualifications
- Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts
- A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits). Your portfolio is the most important part of your application and plays a major role in our selection, so please include the work that best represents your skills
- Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities
- Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic
- Proven ability to identify and resolve gameplay issues through iterative playtesting
- Strong written communication skills for drafting precise task instructions and acceptance criteria
- Experience in game QA, technical design, systems design, automated testing, or prior contribution to AI evaluation projects is a plus
Compensation Structure Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.
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