SUTD (Singapore University of Technology & Design)
Game Developer, Sector Partnerships (Contract)
Skills
2 months ago
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Important information
Contract type:
Freelance / Contract
Location:
Village, Haiti
Work mode:
Onsite
Published on:
7 August 2026
What they need
(This role is hired on a contract basis.)
About AETHER@SUTD
AETHER (Air Emerging Technologies, High-speed Experimentation and Research)is an experimental innovation arm, where engineer-scientists turn audacious technological dreams into operational reality.
Why You’ll Love This Role
At AETHER@SUTD, you will serve as the technical lead for operational training simulation systems, as well as our broader range of simulation-based systems. You will work closely with the team to build and maintain Unity-based training environments, drive their continued development, and lead the development of an adaptive competency-based training system.
What You Will Do
- Own and lead development of Unity frontends for simulation systems, including 3D terrain environments and all operator-facing interfaces.
- Take part in development of aircraft simulations, including waypoint-based navigation, tracking, and approach guidance logic.
- Build configurable training scenarios and performance tracking workflows, working with subject-matter experts to ensure training realism.
- Maintain technical documentation and ensure continuity of the codebase across rotating intern cohorts.
- Mentor software development interns and support their onboarding onto the project.
- Contribute to technical planning and cross-project discussions as AETHER's simulation capabilities grow.
Who We Are Looking For
Technical Skills & Experience
- Degree or Diploma in Game Development, Computer Science, Software Engineering, or related field. Preferably have more than two years of experience working with these technologies or have domain experience.
- Proficiency in C# and Unity, including UI development and scene management.
- Comfortable integrating with backend systems and working across a multi-service architecture.
- Self-directed and able to work collaboratively while communicating clearly across engineering, research, and operational areas within the team.
Preferred Skills
- Experience with educational software, adaptive learning systems, or training simulation platforms.
- Understanding of UI/UX design principles for operator-facing and control-room interfaces.
- Prior experience leading or mentoring junior developers or intern teams.
- Understanding of Python and backend frameworks to effectively collaborate with backend developers.
- Exposure to aviation, air defense, or other high-stakes simulation domains.
- Familiarity with Agile/DevOps practices.
- Good to also be familiar with Unreal Engine, and Blender
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