Talentworq
Graphic Designer
Skills
18 days ago
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Important information
Contract type:
Permanent, Temporary
Location:
Tamil Nadu, India
Work mode:
Onsite
Published on:
9 October 2026
What they need
- 2-5 years of experience creating 3D assets for real-time applications.
- Proficiency in Blender, including hard-surface modelling, UV mapping, and baking.
- Experience with Unity integration and PBR texturing using Substance 3D Painter or equivalent tools.
- Ability to optimise assets for standalone VR/mobile performance using LODs, texture atlases, and draw-call reduction.
- Portfolio demonstrating production-ready 3D assets, including wireframes, textures, and polygon counts.
Key Responsibilities at this Role
Model high-quality industrial assets in Blender
Produce clean low-poly meshes for real-time rendering
Create PBR materials and texture maps within budget
Manage performance budgets for assets
Integrate and optimise assets in Unity
Diagnose and fix performance issues through profiling
Work collaboratively across teams for asset production
Strong understanding of Unity XR is a plus
Experience with shader work in Unity URP
Location : CHENNAI
If interested plz share your CV with below details
Current CTC
Expected CTC
Notice Period:
Pay: ₹300,000.00 - ₹500,000.00 per year
Application Question(s):
- 2-5 years of experience creating 3D assets for real-time applications?
Work Location: In person
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