LanceSoft, Inc.
Graphics Validation Engineer
Skills
10 days ago
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Important information
Contract type:
Freelance / Contract
Salary:
CA$43 – CA$49 / year
Location:
Markham, ON, Canada
Work mode:
Onsite
Published on:
16 October 2026
What they need
Pay Rate: $43.00/hr to $49.00/hr
Location: Markham, ON
Duration: 6 Months (Chances for extension)
KEY RESPONSIBILITIES:
Participate in systems design development throughout entire product lifecycle, from pre-silicon and emulation through post-silicon and software integration
Lead technical presentations demonstrating a good understanding of hardware architecture and expertise in systems design
Collaborate with Design, Software, Tools and other teams to drive the definition of testing and debug methodologies to provide the best possible coverage and customer experience for the IP
Work with Program Leadership team to define the end to end plan and highlight possible risk areas and address concerns during planning
Be a leader and mentor to the operation team; be hands-on and lead by example
Isolation and debug of issues found in Graphics IP during pre-silicon, bring-up, validation, and production phases
Able to proactively support team culture that fosters knowledge sharing, excellence, and collaboration
Defining and executing validation strategies, enablement of features and unit test plans
Publishing and aligning test plan requirements and dependencies
Working closely with supporting teams such as design, diagnostics, driver, and project leadership
Lead cross-functional technical discussions to drive root cause identification and resolution on technical issues
Driving and participating in technical innovations to enhance validation capabilities including tool and script developments, technical and methodology enhancements
REQUIREMENTS:
In-depth knowledge of SOC architecture and concepts
In-depth knowledge of hardware encode/decode and display driver hardware IP
In-depth knowledge of Graphics hardware pipeline
Experience with graphics engines and rendering software pipelines
Experience with FPGA and other hardware emulation platforms for pre-silicon debug
Strong understanding of BIOS, OS, and driver-level interactions and common failure points
Good understanding of Boot Flows/Sequences
Strong programming/scripting skills (eg. Python, C/C++, Ruby)
Experience with IP/System level bring-up, SOC debug techniques and methodologies
Experience with common lab equipment, computer hardware, and networks
Led process improvement initiatives to improve engineering quality
Strong technical leadership and mentoring skills
Knowledge of standard power management features and use-cases
PREFERRED EXPERIENCE:
2-4 years of relevant experience in pre and post-silicon validation of the relevant IP and 3-6 years experience in semiconductor industry
Personal passion for computer gaming and driving game performance goals
Demonstrated ability to grasp new technical concepts quickly
Experience with IP/System level bring-up, SOC debug techniques and methodologies
Strong understanding of BIOS, OS, and driver-level interactions and common failure points
Strong analytical/problem solving skills and pronounced attention to details
Excellent written and verbal communication skills
Self-starter, strong collaborator, and able to independently drive tasks to completion
Strong organizational skills and ability to handle multiple issues at the same time
Assets:
Strong understanding of BIOS, OS, and driver-level interactions and common failure points
In-depth knowledge of SOC architecture and concepts
Experience with common lab equipment, computer hardware, and networks
Experience in pre-silicon emulation and debug
Led process improvement initiatives to improve engineering quality
Strong technical leadership and mentoring skills
Knowledge of Graphics IP power management features
Education:
Bachelor, Master's degree in Electrical Computer Engineering, or related degrees
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