Harrison Clarke
Head of Engineering
Skills
18 days ago
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Important information
Contract type:
Permanent
Location:
Los Angeles, CA, USA
Work mode:
Remote
Published on:
5 October 2026
What they need
Head of Engineering - Fully Remote - AI / VFX
I’m working with a highly technical, well-funded stealth-mode startup operating within a major VFX and entertainment group , and we’re looking for a Head of Engineering to lead a small, multidisciplinary engineering team.
This is a genuinely unusual opportunity for an engineering leader who wants to sit at the intersection of visual effects, computer vision, generative AI and production engineering .
The company is building proprietary technology that enables artists to do things that traditionally required highly specialized technical teams - with applications across film, television and commercial production.
The role
This is a hands-on leadership position . You won't be coming in simply to set strategy and manage managers.
You'll lead the day-to-day work of a small engineering team, working closely with artists, researchers, producers and engineers to turn creative and production requirements into reliable technical solutions.
You'll be responsible for:
Setting priorities, ownership and technical direction across multiple initiatives
Leading delivery in a fast-moving, deadline-driven production environment
Providing technical guidance through architecture, design reviews, code reviews and troubleshooting
Helping move ML, computer vision and generative AI research into production
Improving the reliability, performance and maintainability of existing systems
Building better engineering processes around planning, communication, testing and delivery
Translating creative and operational requirements into clear engineering priorities
We're looking for someone who has:
Strong professional software engineering experience
Experience leading engineers while remaining technically engaged
Recent experience working in VFX or a closely related production environment
Experience supporting creative teams and evolving workflows under real production deadlines
Enough technical depth to challenge architecture and implementation decisions and earn the trust of experienced engineers
A pragmatic, hands-on leadership style
Strong communication and prioritization skills
Experience with machine learning, generative AI, computer vision, ML infrastructure, VFX pipelines, digital content creation, distributed systems, HPC or render infrastructure would be highly valuable.
Why it's interesting
- This isn't another enterprise software role.
- The engineering team is working on genuinely difficult problems at the intersection of AI and visual effects , and the technology you help build ultimately appears in film, television and commercial productions .
- The team is deliberately small, meaning you'll have significant ownership and direct visibility into the impact of your work.
If you're an engineering leader from VFX, animation, gaming, virtual production, computer vision or another technically sophisticated creative environment , I'd love to speak.
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