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Intern, Software Engineering (November 2026)

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Onsite

Intern, Software Engineering (November 2026)

Dolby Laboratories

Intern, Software Engineering (November 2026)

Skills

GitAILinuxElectronJavascript

2 months ago

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Important information


Contract type:

Permanent

Location:

Wrocław, Poland

Work mode:

Onsite

Published on:

7 September 2026

What they need


Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We’re big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.

Responsibilities:

  • Work with various media formats and streaming techniques,
  • Work on media processing and content distribution technologies,
  • Develop and maintain software tools,
  • Collaborate with software engineering team to identify and resolve issues related to media encoding and playback,
  • Review system architectures and system behaviors,
  • Implement build system solutions to support software development.

Requirements:

  • Working towards a B.S. or M.S. in Computer Science, Software Engineering or comparable field,
  • Experience with audio and video processing solutions,
  • Understanding of audio signal processing,
  • Experience in frontend or full stack software development,
  • Experience in writing C++ and JavaScript code.

Preferred Qualifications:

  • Knowledge/experience in media frameworks like GStreamer or AVFoundation,
  • Knowledge/experience in application frameworks like Electron or Qt,
  • Understanding of common media formats (e.g. MP4, MOV or TS) and protocols (e.g. DASH, HLS),
  • Strong analytical and troubleshooting skills with an ability to debug complex software issues,
  • Experience using AI-assisted tools to support software development
  • Experience with version control (Git) and build systems,
  • Experience with cross-platform development (macOS, Windows, Linux).

Dolby Hiring Entity:

Dolby Poland Sp. z o.o.

Business Garden, Building G

ul. Legnicka 48

Wrocław, 54-202, Poland

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