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Lead Programmer

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Remote

Lead Programmer

Virtuos

Lead Programmer

Skills

AI

2 months ago

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Important information


Contract type:

Permanent

Location:

Ireland

Work mode:

Remote

Published on:

26 August 2026

What they need


PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Black Shamrock is seeking a Lead Programmer to join us in developing AAA games for some of the most renowned studios in the world. We are looking for a candidate with proven lead experience in the games industry, a strong foundation in C++, and with the skills to manage a team of seniors and juniors.

  • Provide technical oversight and direction of a team of seniors and juniors.

  • Establish strong coding standards and practices for team members.

  • Report project risks in a timely manner, propose mitigations, and escalate when necessary.

  • Analyse and create technical documentation.

  • Share knowledge with other teams at Black Shamrock and Virtuos.

  • Develop and implement NPC behaviours and Character movement in UE5.

  • Fulfil design’s visions in creating realistic high NPC behaviours, movement and animation.

  • Work closely with Game Designers, Animators and Project Managers.

  • Deliver high performance, high-quality code.

  • Prioritize and execute tasks.

  • Anticipate production technical needs.

  • Experienced lead with Unreal engine expertise having shipped at least 1 title using unreal acting as lead.

  • At least 5 years experience with Unreal Engine.

  • Expertise in programming character movement and animation systems.

  • Proven ability to work with designers and animators on the above systems.

  • Experience building tools for debugging and developing movement and animation.

Desirable:

  • Hands on experience with Mover is very desirable.

  • Expertise in building animation blueprints is very desirable.

  • AI knowledge is an advantage.

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