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Level Designer, Missions

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Hybrid

Level Designer, Missions

Warner Bros. Discovery

Level Designer, Missions

Skills

Testing & QAWorkday

5 days ago

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Important information


Contract type:

Permanent

Location:

United States

Work mode:

Hybrid

Published on:

16 October 2026

What they need


Storytelling is, and will always be, the heart of what we do at Skydance.

Our vision is to build a thriving entertainment ecosystem where stories and worlds are imagined, brought to life and experienced. We create for every age and audience, anchored by the strength of our content and experiences and the depth of our connection with fans. We are creator-first, audience-focused, tech-forward, globally scaled.

Here, you’ll work with talented teams that move fast, think boldly and collaborate with purpose to deliver results. We aim high, champion the best ideas and win together, earning the trust of our employees, creators, partners and audiences every day.

If you’re energized by the opportunity to help build the next-generation global media and entertainment company powered by creativity and technology, we’d be thrilled to welcome you aboard. LET’S GO!

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!

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Avalanche, a division of WB Games Inc., is seeking aMission Level Designer to join our team of talented industry veterans. In this role, you will guide the creative vision and execution of missions, owning the player experience from concept through final implementation. As both a mission implementer and player-focused storyteller, you will shape gameplay, pacing, and spatial design while collaborating across disciplines to deliver cohesive, immersive experiences. The ideal candidate brings a passion for game design and The Wizarding World.

What part will you play?

  • Mission Ownership, Structure & Player Experience: 
    Collaborate on the design and deliver compelling missions from concept through final implementation. Define mission structure, pacing, and gameplay flow across combat, exploration, and narrative beats, ensuring the player experience is intuitive, engaging, and aligned with the game’s creative vision. Communicate objectives and progression through level design, using spatial layout, encounter design, and environmental storytelling rather than relying on explicit instruction.

  • Implementation & Scripting: 
    Implement missions using visual scripting tools, establishing core logic, progression, triggers, and integration with game systems. Deliver functional, stable content that is consistently ready for QA, internal reviews, and playtests.

  • Iteration, Feedback & Quality Refinement: 
    Champion an iterative development process by proactively gathering feedback through reviews, cross-disciplinary input, and playtesting. Translate feedback and insights into actionable improvements, continuously refining mission flow, difficulty, readability, and emotional impact.

  • Creative Input: 
    Serve as a key creative contributor in defining each mission’s purpose, tone, emotional arc, and learning opportunities. Ensure missions not only succeed on their own terms, but also support progression goals, reinforce the broader player journey, and contribute meaningfully to the overall game experience.

  • Cross-Disciplinary Leadership & Communication: 
    Act as the mission’s point of ownership and alignment across disciplines, driving communication with design, art, audio, narrative, engineering, and other partners as needed. Anticipate dependencies, surface risks early, and maintain momentum by identifying opportunities, proposing solutions, and guiding the mission forward through initiative and ownership.

  • Mentorship & Design Stewardship: 
    Uphold design standards, share best practices and support the growth of other designers through feedback, collaboration and by example. Help elevate the craft of mission design across the project through thoughtful critique and a strong understanding of the player experience.

What do we need from you?

  • Industry experience as a Level Designer, with a track record of owning missions from concept to final implementation.

  • Solid experience in Unreal Engine 5, including level creation workflows, tools, and best practices in a production environment.

  • Proficient in Blueprints (UE5), including the ability to implement and troubleshoot gameplay logic, mission flow, and scripted events with a high degree of autonomy.

  • Strong understanding of mission flow, spatial composition, gameplay pacing, and player guidance across combat, exploration, and narrative-driven moments.

  • Proven cross-disciplinary leadership, with experience collaborating closely with art, narrative, engineering, and design to align contributors around a shared creative vision.

  • Excellent communication and feedback skills, with the ability to both receive direction thoughtfully and provide clear, constructive feedback to others.

  • A proactive, solutions-oriented mindset, with the ability to take ownership, anticipate development needs, and continuously drive work forward.

  • Solid creative judgment and design sensibility, with the ability to contribute original ideas while balancing player experience, production constraints, and overall game goals.

  • A passion for games, level design, and crafting exceptional player experiences.

About Skydance

Skydance is a next-generation global media and entertainment company, comprised of three business segments: Studios, Direct-to-Consumer, and TV Media. Skydance's portfolio unites legendary brands, including Paramount, Warner Bros., HBO and HBO Max, Paramount+, Pluto TV, CBS, CNN, CBS Sports, TNT Sports, Nickelodeon, Cartoon Network, MTV, Food Network, BET, HGTV, and Comedy Central.

Some Important Details

We embrace the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit. In line with the laws of the country or region in which the role is based, this includes consideration without regard to race, color, ethnicity, national origin, citizenship status, religion or belief, sex, gender, gender identity or expression, sexual orientation, age, marital status, pregnancy, parenthood, physical or mental disability, genetic information, military or protected veteran status, union status or any other category protected by applicable law.

If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.

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