Novaquark
Mid Animation Programmer - F/M/NB
Skills
1 month ago
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Important information
Contract type:
Freelance
Salary / Daily rate:
50K à 62K €
This job is at 0% commission 🎉Location:
Paris, France
Starting date:
Urgent
Work mode:
Remote
Published on:
6 February 2026
What they need
Descriptif du poste We are looking for an Unreal Engine Animation Programmer to help with designing, developing and maintaining systems governing the animation logic of the characters in Age of Bharat, both in C++ code and in Unreal Engine Blueprints. As part of a 4-person team, you will work closely with animation, design, and other programming teams to answer the needs in responsive and modular animation systems across all departments.
Core Mandate
- Design and Develop Animation systems that answer specific needs from the departments, and integrate them in the framework of a character animation suite
- Debug issues related to animation integration, maintain systems through the evolutions of the project, and assist other teams with questions related to animation programming
- Keep up to date with the latest technology from Unreal Engine and beyond, and make suggestions for improvements in the animation pipeline
Success Criteria
- Functional and robust animation systems are designed in response to needs, and are properly implemented in the existing frameworks
- Participation in the review process of code, both giving and receiving feedbacks
- System design ideas are drafted from the conversation with other departments and their identified needs
- Issues arising from animation systems are identified, tracked, and fixed
Key Information
- Type of contract: Contractor (2 years option) via Deel
- Availability: ASAP (if available later, do not hesitate to apply!)
- Location: Full remote possible (Europe only)
About Us
- We released the first trailer: https://tinyurl.com/yd9k7fa8
- Our website: https://tinyurl.com/2ae4hxuu
- A short article about us: https://tinyurl.com/mr23zkkb
- Good summary of our game: https://tinyurl.com/bdzxd9cc
Profil recherché
Hard Skills
Mandatory (if a candidate doesn't have it in his/her background, the hiring process will not continue):
- C++ Proficiency
- Experience with Unreal Engine's Animation Blueprints and other animation systems
- Experience collaborating across multidisciplinary teams
- Strong problem-solving skills and autonomy
Nice to have (if the candidate doesn't have it, we can continue the hiring process):
- Experience with steps of the animation pipeline outside Unreal Engine (Maya, asset export…)
Déroulement des entretiens
- First conversation (20 min) by video call with Arthur (Recruiter) and Tushar (Lead Tech): To learn more about your experience, your expectations and Novaquark
- Technical Test (sent 30 min before the Technical Interview): To assess your skills
- Technical Interview (1 hour) with Vincent (Lead GPP) and Jean-Raphaël (Associate Lead Animation Programmer): To meet your future manager and to go deeper in our current context
Throughout the entire recruitment process, Arthur will ensure follow-up and coordination. Do not hesitate to send your portfolio in addition to your CV to showcase your creations!
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