R
Riot Games
Principal Software Engineer (Rendering, Unpublished R&D Product)
Skills
RGit
2 months ago
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Important information
Contract type:
Permanent
Salary:
$229,200 – $319,500 / year
Location:
Los Angeles, CA, USA
Work mode:
Onsite
Published on:
7 August 2026
What they need
- As a Principal Software Engineer, you’ll work alongside other engineers to implement technical solutions at a company-wide scale. You’ll collaborate with teams to ensure high quality and stack applicability, and provide other engineers with a clear illustration of extraordinary engineering
- As a Principal Software Engineer focused on graphics on the unpublished MMO team, you are responsible for helping Riot build and deliver a brand new game! You will keep the players’ experience in mind as you build rendering systems and engine features to support one of our new games
- You will also work collaboratively with artists, designers, and producers to deliver genre-defining visual experiences to our players. You will also report to the Engineering Manager of the project
- Be the rendering expert of the team
- Help build the engine technology that powers one of our new AAA games
- Deeply understand how rendering systems are interlinked and proactively work across departments to shepherd best practices and advise on all things rendering-related
- Work collaboratively with the art team to help realize the overall vision of the game
- Work to monitor and increase the performance of the game client
- Build, implement, and improve tools for artists across multiple platforms
- Work to resolve pipeline issues and to identify areas for improvement
Benefits
- Healthcare: Medical, dental, and vision plans that cover you as well as your spouse/domestic partner and children.
- Family Care: Life insurance, parental leave, plus short and long-term disability.
- Open Paid Time Off: In addition to holidays, a 2-week end of year break, and a 1-week mid-year break, Rioters are trusted to take the time they need throughout the year.
- Retirement: Riot matches retirement contributions so you can continue to play games long after you retire.
- Play Fund: Riot’s annual play fund allows Rioters to broaden their knowledge of the games that matter to players and the community.
- Donation Matching: Riot matches donations of time and money to nonprofits to double down on support.- Familiarity working in an agile environment
- Experience working with various game engines (i.e. Unreal, Unity, etc.)
- 8+ years of professional programming experience as a rendering engineer
- BS or equivalent experience
- 2+ years experience as a technical lead
- Experience working on an MMO
- Experience with multithreaded programming
- Expert in low-level optimization of C++
- Experience with asset pipelines, version control, and data-driven rendering architectures
- Familiarity with working with and extending tools like Maya
- Experience with procedural content generation tools (i.e. Houdini, UE5 PCG, etc.)
- Experience with Nanite
- For this role, you’ll find success through craft expertise and a collaborative spirit that prioritizes the delight of players
- If you embody player empathy and care about players’ experiences, this is the role for you!
- We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games
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