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Principal VFX Artist

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Onsite

Principal VFX Artist

Lighthouse Games

Principal VFX Artist

Skills

NodeBudgeting

3 months ago

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Important information


Contract type:

Permanent

Location:

Royal Leamington Spa, UK

Work mode:

Onsite

Published on:

9 August 2026

What they need


Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.

As Principal VFX Artist, you will play a pivotal role in elevating the quality and immersion of all VFX elements within our games. We are committed to crafting unforgettable player experiences, and we are seeking individuals with a keen eye for detail and a passion for breathing life into our worlds through wondrous VFX. In this role, you will match the standard of excellence while fostering a collaborative approach with colleagues in your team and other departments.

Key Duties Include

  • Collaborate with the Art Director and cross-disciplinary teams to help shape and execute the vision for VFX in our games, ensuring alignment with creative and technical requirements
  • Establish the quality benchmark with your team offering mentorship and support among team members
  • Drive the development and implementation of efficient pipelines and processes to optimise the creation and integration of VFX content
  • Engage in all aspects of planning and budgeting related to VFX production, ensuring resources are allocated effectively to achieve project goals
  • Maintain clear and open communication channels with team members to foster collaboration and ensure alignment with project objectives and timelines
  • Stay up to date of industry trends and emerging technologies in VFX production, sharing insights and knowledge to advance our practices and workflows
  • Actively contribute to the growth and development of the studio, leveraging your expertise to shape our presence in the gaming landscape

Requirements

  • Excellent written and verbal communication skills, with a proven ability to articulate ideas and collaborate effectively with diverse teams
  • Shipped one or more games in a Senior, Principal or Lead VFX Artist capacity, demonstrating a track record of delivering high-quality VFX content in realistic styled games
  • Strong collaborative skills and a genuine understanding of people dynamics, fostering a culture of mutual support and excellence
  • An outstanding portfolio showcasing recent examples of VFX artistry and a deep understanding of the principles that underpin successful VFX design
  • Proficiency with standard content authoring tools used in games, coupled with a proven ability to produce optimised VFX content

Desirable

  • Experience working with Unreal Game Engine, with a particular emphasis on tools such as Niagara
  • Experience with software tools like Houdini/EmberGen for VFX authoring
  • Proficiency in authoring shaders for VFX, either HLSL or node-based systems (UE4/5)

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support

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