E
Ello
Product Lead (Monetization)
Skills
SQL QueriesAI
1 month ago
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Important information
Contract type:
Permanent
Salary:
$180,000 – $230,000 / year
Location:
San Francisco, CA, USA
Work mode:
Onsite
Published on:
23 September 2026
What they need
- Kids love Ello and parents trust it. The next thing to build is the business that carries it to every child who needs it; this role is for that challenge
- You’ll own everything to do with how Ello makes money: what’s free and what’s paid, how we price and package, the paywall, trial conversion, renewals, dunning, cancellation, and winback. You’ll build the monetization plan with our Head of Growth and CEO
- Two things make this different from monetizing a typical consumer app. We’re a public benefit corporation, and we’ve committed publicly to a free, excellent experience for every family. That’s a promise we intend to keep, so the teaching itself will never sit behind a paywall. You’re also selling to two people at once: the child who does the lesson, and the parent who watches them do it and decides whether to pay. Both have to feel the value, at different moments and for different reasons
- The best version of this business feeds the mission directly. The more families choose to pay, the more children we can teach for free, including every child using Ello in Kenya today. That’s what we want you to build
- Own pricing and packaging: what sits in the free experience, what a subscription includes, and what it costs
- Own the paywall and checkout, from placement and timing through design and copy, and run the experiment program that improves them
- Own everything after the first payment: trial conversion, renewals, failed payments and dunning, cancellation saves, and winback
- Build the monetization model that feeds our revenue forecast
- Build the monetization reporting we don’t have yet, with our data team. Cohorted LTV, ARPU, payback, and retention curves good enough to make decisions on
- Work with lifecycle marketing on the emails and messages that drive conversion and retention, and with engineering and design on what ships in the app
- Use AI to do the work of a much bigger team, and grow into hiring and leading the monetization team that follows- You’ve built agreement across departments before. Pricing touches product, marketing, finance and support, and everyone will have a strong opinion
- You pull your own data. SQL or equivalent, well enough to define a metric, build a funnel and check a result without waiting for anyone
- You use AI seriously in your own work, hands-on rather than overseeing other people doing it, and can be specific about what’s changed in the last six months
- You know your way around app store billing well enough to write the spec, including StoreKit and Play Billing, receipt validation, and subscription state
- You can build the subscription model yourself and know what moves it: LTV, ARPU, trial-to-paid, involuntary churn, payback period
- You’ve run paywall and pricing experiments yourself, and can give us the before and after numbers on a few of them, along with what you got wrong
- You’ve owned consumer subscription revenue on mobile, on both iOS and Android. For most people that means six or more years as a product manager, though we care about what you’ve done more than the years
- Have real product design sense. They’re not designers, but they can sketch a paywall flow themselves and give a designer feedback more useful than “this doesn’t feel right.”
- Are rigorous. They design tests that actually settle a question, and change their mind when the result says they were wrong, without mistaking endless analysis for progress
- Want to move fast. We ship weekly, and the people who like it here would rather put something in front of a real parent this week than get it perfect next month
- Want this to be the most important thing they’ve worked on. We’re trying to give every child a teacher of their own, and the rest of this job only matters because of that
- Get inside the user’s head. That’s a child learning to read and a parent hoping it’s working, and we want someone who talks to them often, including the parents who didn’t subscribe and the ones who cancelled
- Experience monetizing something people have to trust, whether that’s a children’s product under privacy rules, health, or finance, where a pushy paywall costs you more than it earns
- Experience with kids’ or family products, or another category where the person paying isn’t the person using it
- Experience with a product where most users never pay, and that’s by design
- Experience with in-product growth mechanics: nudges, rewards, cross-sell, referral, and lifecycle automation
- You’ve built at our stage and can see past it. We’re planning to grow very fast from here, so the ideal person has worked somewhere between roughly $1M and $10M in revenue where nothing was settled yet, and has also seen what breaks at ten times that
- You’ve run a small team, or you’re ready to
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