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QA Engineer (Accessibility – Central QA Ops)

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Onsite

QA Engineer (Accessibility – Central QA Ops)

Riot Games

QA Engineer (Accessibility – Central QA Ops)

Skills

Testing & QAJiraConfluenceJavascript

1 month ago

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Important information


Contract type:

Permanent

Salary:

$133,700 – $188,000 / year

Location:

Los Angeles, CA, USA

Work mode:

Onsite

Published on:

26 September 2026

What they need


  • Define accessibility test approaches and integrate them into product QA strategies, test plans, regression processes, and release readiness
  • Plan, execute, and guide manual and automated accessibility testing across games, web, video, and other digital experiences
  • Test with assistive technologies and interaction modalities, including screen readers, keyboard navigation, controller input, and flash-rate testing tools
  • Conduct accessibility audits and regression testing; translate findings into actionable user stories, defects, quality reports, and remediation guidance
  • Triage and prioritize accessibility risks using player impact, severity, likelihood, product context, and release needs
  • Establish quality metrics and use test results, defect trends, and player feedback to drive decisions and continuous improvement
  • Create reusable guidance, tools, checklists, and training that help product teams build accessibility into planning, design, development, and testing
  • Coach QA professionals, external testers, and product partners on accessibility test design, execution, and reporting
  • Communicate accessibility quality status, risks, and recommendations while collaborating across distributed teams and disciplines

Benefits

  • Healthcare: Medical, dental, and vision plans that cover you as well as your spouse/domestic partner and children.
  • Family Care: Life insurance, parental leave, plus short and long-term disability.
  • Open Paid Time Off: In addition to holidays, a 2-week end of year break, and a 1-week mid-year break, Rioters are trusted to take the time they need throughout the year.
  • Retirement: Riot matches retirement contributions so you can continue to play games long after you retire.
  • Play Fund: Riot’s annual play fund allows Rioters to broaden their knowledge of the games that matter to players and the community.
  • Donation Matching: Riot matches donations of time and money to nonprofits to double down on support.- Experience designing, implementing, and executing test approaches as part of an overall test strategy
  • 5+ years of software quality assurance experience, with multiple examples of successful product or feature delivery
  • Strong analytical, organizational, written, and verbal communication skills
  • Experience with manual testing and familiarity with automated testing approaches, tools, or frameworks
  • Knowledge of and fluency in the software development life cycle
  • Experience coaching or mentoring QA team members and/or external testers on test design, planning, and execution
  • Experience using task and defect management tools such as Jira and Confluence
  • Experience using assistive technologies, including common screen readers such as JAWS, NVDA, and VoiceOver
  • Experience creating test plans, test cases, user stories, and quality or coverage reporting
  • Experience with accessibility testing across digital products, games, web experiences, or comparable software
  • Experience performing flash-rate or photosensitivity testing, including use of tools such as Harding or PEAT, or the ability to quickly develop equivalent expertise
  • Strong understanding of accessibility standards, principles, and techniques, including WCAG, WAI-ARIA, Section 508, CVA and EAA with the ability to interpret requirements and advise product teams
  • Experience driving continuous improvement within a team or product development process
  • Experience partnering effectively with software engineers, designers, artists, producers, project managers, and other cross-functional partners
  • Experience testing keyboard navigation and other relevant input methods or assistive technologies
  • Experience triaging accessibility issues and communicating remediation guidance to technical and non-technical partners
  • Experience working with distributed teams, vendors, or external testing partners
  • Experience with web technologies and accessibility testing in HTML, CSS, JavaScript, or related UI systems
  • Experience designing or maintaining accessibility test automation, tooling, or reusable QA infrastructure
  • Experience conducting user testing or incorporating feedback from players with disabilities into quality practices
  • Experience testing games or interactive experiences across PC, console, and/or mobile platforms
  • ISTQB Foundation Level, ISTQB Agile Tester, ICAgile Agile Testing, or comparable certification
  • Experience with accessibility testing for game engines or game UI technologies, such as Unity or Unreal
  • Experience establishing quality metrics that influence product decisions and drive change

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