Z
Zipline
Senior Embedded Software Engineer
Skills
RustLinux
3 months ago
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Important information
Salary:
$16,000 – $250,000 / year
Location:
San Francisco, CA, USA
Work mode:
Onsite
Published on:
21 August 2026
What they need
Who you are
- 5–12 years developing embedded, systems, or platform software in production environments
- Strong Rust, C++, or comparable systems-programming skills, with experience delivering reliable software on embedded Linux
- Working knowledge of concurrency, synchronization, networking, IPC, and distributed or multi-process systems
- Ability to debug complex behavior across services, operating systems, networks, and hardware
- Experience designing technical interfaces and carrying cross-functional integrations through delivery
- For Staff-level scope, a record of leading architecture across multiple systems and influencing decisions beyond an individual component
- Experience in aerospace, robotics, automotive, industrial, medical, or another high-reliability domain; autonomy, OTA, telemetry, Linux internals, or resource-constrained optimization are relevant
What the job involves
- Autonomous aircraft need onboard software that communicates, updates, reports health, and recovers predictably in safety-critical environments
- The Embedded Platform team builds the middleware and infrastructure beneath the flight software stack on embedded Linux systems
- You will own shared platform capabilities from architecture through production delivery, with success measured by dependable updates, diagnosable failures, stable service interfaces, and reliable integration for flight-software teams
- Senior engineers lead substantial services and integrations; Staff engineers set direction across platform boundaries, resolve architectural tradeoffs, and establish standards used across the shared stack
- Own the design, implementation, validation, and lifecycle of embedded middleware services for autonomous aircraft
- Define and evolve IPC, communications-bridge, OTA-update, logging, observability, and service-lifecycle interfaces used across flight software
- Deliver production Rust and C++ with testing, diagnostics, and maintainability built into each platform capability
- Set technical direction for cross-service platform architecture, including interface decisions and tradeoffs that affect multiple flight-software teams
- Partner with flight-software, hardware, and integration teams to ensure platform services operate reliably on embedded Linux aircraft systems
- Investigate failures across software, operating-system, network, and hardware boundaries; drive corrective changes that improve reliability, performance, and operational visibility
- Establish design-review and engineering practices that make services safer to deploy, easier to diagnose, and practical for downstream teams to adopt
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