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Senior Graphics Dev Tools Engineer

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Onsite

Senior Graphics Dev Tools Engineer

上海微电子

Senior Graphics Dev Tools Engineer

19 days ago

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Important information


Contract type:

Permanent

Salary:

CN¥240,000 – CN¥480,000 / year

Location:

Shanghai, China

Work mode:

Onsite

Published on:

2 October 2026

What they need


该职位来源于猎聘 Qualcomm is one of the largest fabless design companies in the world provides hardware, software and related services to nearly every mobile device maker and operator in the global wireless marketplace. The Qualcomm Graphics System Team is responsible for the development of end to end and system on chip (SOC) architectural solutions for next generation of graphics processing units (GPUs) and compute devices. Responsibilities:

  • In this role, your work will have critical impact in influencing next generation GPUs to be more enhanced/efficient and to maintain competitive edge in Qualcomm Graphics solution.
  • You will be contributing to silicon-based performance and power profiling analysis at GPU as well as system level for the mobile graphics workloads such as benchmark/games by exploiting different SW/HW/Architectural knobs to find opportunities to improve perf/W.
  • Be engaged and contribute to competitive perf/power profiling analysis for popular benchmark/games to identify or be able to explain the gaps with reasonable evidence which could lead to next generation architecture/HW/SW enhancement opportunities.
  • Develop tools for efficient, streamlined and scalable debug/validation/verification tasks.
  • Participate, contribute in next generation model improvement, finding optimization opportunity in HW by providing post-si learning and working with global core team directly daily. This role requires:
  • GPU driver development
  • Good English communication skill for global cooperation
  • familiarity working with graphics workload (Games/Benchmarks application and traces),
  • graphics performance optimization

Minimum Qualifications

  • Understanding graphics API, knowledge of graphics workloads, basic power concept
  • Good English communication skill
  • Min 2 years’ experience
  • Minimum of bachelor’s degree required Preferred Qualifications:
  • Master’s degree
  • 2 to 5 years of relevant experience
  • GPU driver development skill
  • SOC level power analysis as well as product level power analysis
  • Experience in competitive performance and power analysis for CPU or GPU centric use cases Educational Requirements: Required: Bachelor's, Computer Engineering and/or Computer Networks & Systems and/or Computer Science and/or Control Theory & Control Eng and/or Electrical Engineering and/or Electronics & Satellites Eng and/or Information Technology Preferred: Master's or equivalent experience

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