R
Relativity Space
Senior Software Engineer (Agentic CAD)
Skills
AI
19 days ago
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Important information
Contract type:
Permanent
Salary:
$154,000 – $230,000 / year
Location:
United States
Work mode:
Onsite
Published on:
8 October 2026
What they need
- Awerx is a new startup business unit within Relativity Space set to agentically engineer the future of aerospace
- Awerx is building agentic CAD and operations tools for Relativity and External customers
- The team recently launched the first agentically engineered, liquid fueled rockets and is expanding its agentic tooling to support more use cases and customers
- Awerx is building a core CAD engine that ships in several customer-specific versions
- A senior engineer is essential to own the architecture, keep the core stable across every variant, and lead the customer-facing side Awerx CAD tools inside and outside of Relativity Space
- We are looking for an expert software engineer with experience building in 3D environments with agentic first workflows
- Own the architecture of a shared core 3D engine that supports multiple customer-specific products
- Support teams bringing these agentic designs into reality
- Turn product requirements into architecture that holds up as the product line grows
- Work with an agentic first (human) team across agent swarms and human-agent communication interfaces
- Review and steer work produced by AI agents
- Own the customer-facing side of product engineering and integrated product enhancements while maintaining mission critical agentic capabilities
Benefits
- Health, dental, and vision coverage
- Additional stipend for employee wellness
- 401(k)
- Equity
- 11 company holidays & generous PTO
- Monthly lunches, game nights, holiday celebrations, and offsite events
- Generous parental leave and provide a $10,000 stipend for fertility, adoption, and other family-building benefits
- $2,000 annual learning stipend
- Constant training opportunities, company Lunch and Learns, and access to industry conferences- 5+ years of experience in software architecture, ideally on multi-platform products (game engines, CAD tools, or similar)
- Comfortable working across several coding languages, with deep experience in one or two
- Experience working across products or teams, and demonstrated ability to learn entirely new domains and technologies beyond existing experience
- Experience running agents at home (beyond Claude Code), and are Comfortable using agentic coding tools day to day, with good judgement on what agents are outputting
- Hands-on experience developing with 20th century CAD vintages or CAD ecosystems (SolidWorks, Teamcenter, NX, plugin development)
- GPU / CUDA programming/tuning experience
- Shipping and maintaining software for multiple architectures with feature parity and reliability across all
- Mechanical engineering background, or having built real things with CAD / 3D printers
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