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Senior Software Engineer (Mobile Platform)

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Onsite

Senior Software Engineer (Mobile Platform)

Skydio

Senior Software Engineer (Mobile Platform)

Skills

KotlinMobile DevelopmentJavaGradleLinux

2 months ago

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Important information


Contract type:

Permanent

Salary:

$170,000 – $240,000 / year

Location:

San Mateo, CA, USA

Work mode:

Onsite

Published on:

29 August 2026

What they need


  • When a drone understands its surroundings, it can respond to a much richer set of input commands, allowing a user with a mobile device to communicate with the drone at a much higher level than before
  • We’re looking for a Senior Android Engineer who is excited to help architect, develop, and polish native mobile applications for the most powerful real-world tool of our generation
  • You will own critical subsystems that bridge our C++ autonomy engine with the Android application layer, and mentor other engineers on NDK and systems-level best practices
  • Architect and build advanced drone control features that integrate low-latency communication between device, drone, and cloud
  • Design and improve video streaming, augmented reality, and real-time telemetry rendering on Android
  • Own the JNI/NDK layer that bridges our C++ autonomy libraries with the Kotlin application
  • Drive technical decisions on performance-critical paths (memory management, threading, GPU utilization)
  • Work cross-functionally with autonomy, firmware, cloud, and product teams to deliver best-in-class drone control applications
  • Mentor engineers and raise the bar on native Android and C++ code quality- 3-5+ years professional software engineering experience, with substantial work in both C++ and Android (Kotlin/Java)
  • Deep experience with the Android NDK and JNI — you’ve built and debugged native libraries that ship in production Android apps
  • Track record of shipping mobile apps that integrate with hardware, IoT devices, or robots
  • Previous experience with one or more graphics APIs such as Vulkan, OpenGL ES, or Metal
  • Proficiency in Kotlin and the modern Android ecosystem (Coroutines, Jetpack/Architecture Components, Gradle)
  • Proficiency in Linux development environments
  • Strong debugging and profiling skills across the native/managed boundary (ASan, Perfetto, Android Studio profilers)
  • Experience with low-latency network communication (UDP, WebRTC, or custom protocols)
  • Familiarity with video codecs (H.264/H.265), camera pipelines, or real-time media processing
  • AOSP or Android platform/framework-level experience
  • Experience with Bazel build system
  • Have shipped mobile apps that integrate with IoT devices or robots

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