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Senior Vulkan Graphics Software Engineer

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Remote

Senior Vulkan Graphics Software Engineer

Luxoft

Senior Vulkan Graphics Software Engineer

Skills

Compliance

15 days ago

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Important information


Contract type:

Temporary

Location:

India

Work mode:

Remote

Published on:

8 October 2026

What they need


Project description

We are seeking a highly skilled Senior Vulkan Graphics Software Engineer to design, develop, optimize, and maintain high-performance graphics software and rendering systems. The ideal candidate will possess deep expertise in the Vulkan API, low-level C programming, graphics rendering concepts, and performance optimization across CPU and GPU architectures. Experience in embedded systems, graphics drivers, and safety-critical software environments is highly desirable.

Responsibilities

Graphics and Rendering Development

Design and implement graphics rendering solutions using the Vulkan API.

Develop and maintain low-level graphics software components in C.

Optimize graphics pipelines for performance, memory consumption, and resource utilization.

Implement advanced rendering techniques and visual effects.

Develop and integrate shaders using GLSL.

Analyze and improve rendering performance on embedded and automotive platforms.

System-Level Development

Work closely with hardware, driver, and platform teams to ensure efficient GPU utilization.

Investigate and resolve graphics driver, synchronization, and performance issues.

Implement robust memory management strategies for graphics applications.

Design thread-safe and scalable solutions using multithreaded programming principles.

Contribute to low-level software architecture and platform integration activities.

Optimization and Quality

Profile CPU and GPU workloads to identify bottlenecks and improve system performance.

Develop highly optimized algorithms for real-time graphics applications.

Participate in code reviews and enforce software quality standards.

Support debugging, validation, and troubleshooting activities throughout the development lifecycle.

Safety and Compliance

Apply secure and reliable coding practices.

Contribute to the development of software intended for safety-critical environments.

Support compliance with automotive or safety-certifiable software development processes when required.

Skills

Must have

Technical Skills

Deep understanding of the Vulkan API and graphics programming principles.

Strong expertise in low-level C programming.

Solid understanding of graphics rendering concepts, including:

Vertex Buffer Objects (VBOs)

Texturing

Anti-Aliasing

Rendering Pipelines

Graphics Resource Management

Strong debugging and problem-solving skills.

Experience developing performance-sensitive software.

Professional Experience

Bachelor's or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related discipline.

Several years of experience in graphics software development, embedded systems, or GPU-related engineering.

Nice to have

Recommended Knowledge Areas

GPU hardware architecture and graphics drivers.

Low-level driver development.

Embedded software development.

Synchronization mechanisms and multithreaded programming.

Advanced memory management techniques.

CPU and GPU performance optimization.

GLSL shader development.

Real-time system performance profiling and debugging.

Nice-to-Have Skills

Experience with safety-certifiable coding standards and methodologies.

Familiarity with automotive functional safety standards (e.g., ISO 26262).

Experience developing graphics software for automotive, embedded, industrial, or safety-critical systems.

Knowledge of safety-oriented development processes and code quality frameworks.

Other

Languages

English: B2 Upper Intermediate

Seniority

Senior

Remote India, India

Req. VR-124511

C/C++

Automotive Industry

08/10/2026

Req. VR-124511

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