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Senior/Staff Software Engineer – Game Integrations

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Onsite

Senior/Staff Software Engineer – Game Integrations

General Intuition & Medal

Senior/Staff Software Engineer – Game Integrations

Skills

KotlinSwiftReactIOSJavaC#RedisRabbitMQCircleCIGitHubKubernetesElectronTerraform

24 days ago

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Important information


Contract type:

Permanent

Salary:

$180,000 – $275,000 / year

Location:

New York, NY, USA

Work mode:

Onsite

Published on:

29 September 2026

What they need


About The Company

General Intuition is the frontier lab for acting in space and time. We build large action models and world models that can perceive, predict, and act across virtual and physical environments. General Intuition builds on the strength of Medal, the world's largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and discover new games every year. We've raised over $650M from Khosla, GC, Valor, and Point72 since October 2025, and recently closed our latest round at a $6.2B valuation.

The Role

You'll join the Recorder team as a senior engineer and work on the core of Medal: the software that captures, encodes and records gameplay on our users' machines, including game integrations that power features like auto clipping.

Engineers from other teams (Game Integrations, Front End and interns) regularly contribute to the recorder codebase, so a big part of this role is making that safe and easy. You'll design and architect solutions a team can maintain, set up guardrails and best practices, and help the codebase mature so anyone can make changes cleanly and with confidence.

This is hands-on work across the recorder stack: capture, hooks, encoding and game integrations. We want someone who likes working across the whole system and sharing what they know, not someone who owns one silo.

What We're Looking For

  • 5+ years of C# experience in performance-critical contexts
  • A strong software engineering background: you've designed and architected systems that a team of engineers can maintain and extend over time
  • Experience building structure into existing codebases, such as clear interfaces, testing, code review standards and documentation, so other engineers can contribute safely
  • A collaborative, team-first mindset: you share knowledge, pair with others and help the team avoid single points of failure
  • Good understanding of the Windows OS
  • Ownership and attention to detail: you see things through and take responsibility for the end-to-end quality of complex features
  • Code performance: excellent understanding of how code performs in production, and confident with profiling tools
  • Result-driven: everything we do is driven by the metrics and performance of the feature. We move fast and ship regularly
  • Measuring with metrics: comfortable with A/B testing and measuring results with usage metrics
  • Gaming: a passion for games and gaming communities, and a user of Discord and other gaming products
  • In-person: we're hiring in NYC to work alongside the product team, 5 days a week in the office
  • Strong bonus: C/C++ experience in performance-critical contexts (about half of the recorder is C++)
  • Bonus: graphics API experience, especially DX11, DX12 and Vulkan
  • Bonus: reverse engineering, hooking or injection experience, or game engine and modding experience
  • Bonus: front-end experience, so you can work full stack when needed

Our Stack

Electron, React, Redux, Styled Components & other modern web-based technologies
C# and C++ for native Windows recording & more
Swift for iOS, Kotlin for Android
Java, Redis, RabbitMQ, Kubernetes for backend
Terraform, Salt, GitHub Actions, CircleCI for IaC and CI/CD

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