PlayStation
Site Reliability Engineer
Skills
2 months ago
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Important information
Contract type:
Permanent
Location:
Berlin, Germany
Work mode:
Onsite
Published on:
21 October 2026
What they need
As a part of Sony Computer Entertainment, the Gaming, Developer & Future Technology Group (GDFT) is leading the cloud gaming revolution, putting console-quality video games on any device, from TVs to consoles to mobile devices and beyond
Our Site Reliability Engineering team plays a significant role in delivering on the promise of a great cloud gaming experience to our customers
We do this by influencing design and operational decisions towards the overall stability of the gaming service
Our SREs focus on three main things: overall ownership of production, production code quality, and deployments
The successful candidate will be self-directed and able to participate in the way we make decisions at different levels
We expect our SREs to have opinions on the state of our service and provide critical feedback during different phases of the operational lifecycle
We are engaged throughout the software development lifecycle, ensuring the operational readiness and stability
You’ll lead team technical discussions, especially around ongoing improvements in Reliability and Scalability
Be involved in creating High Level Designs (HLDs) for new products and platforms
Mentor junior SRE staff and enable them for success
Lead incident response and post-mortem activities within your assigned service team
Work with other Engineers in a cross-functional team to prioritise reliability improvements to address technical debt and toil
Contribute to code to improve reliability
Implement automation to reduce ongoing toil
Minimum of 5+ years working experience in Software Development and/or Linux Systems Administration role
Strong interpersonal, written and verbal communication skills
Available to be scheduled in on-call rotation
Configuration Management (ansible, saltstack, puppet, chef)
Kubernetes and/or AWS (deployment and management)
S/W Performance analysis and load testing (QA or SDET experience: a plus)
Bash, Go, Java, C++, or Rust
Monitoring & Alerting (Prometheus, Grafana), and Incident Management toolsets
Development experience in one or more of the following programming languages:
Data Aggregation technologies. (ElasticSearch, Kafka)
Distributed data storage at scale (Hadoop, Ceph)
Scaling and running traditional RDBMS (PostgreSQL, MySQL) with High Availability
Python (preferred)
In addition, experience with at least 3 of the following topics:
Proficient as a Linux Production Systems Engineer, with experience managing large scale Web Services infrastructure
Software Distribution (Package management and distribution at scale)
NoSQL at scale (MongoDB, Redis, Cassandra)
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