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Software Developer – Unity

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Onsite

Software Developer – Unity

Clothing Tech, a Hexagon Venture

Software Developer – Unity

Skills

C#Azure

6 days ago

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Important information


Contract type:

Permanent

Location:

Panara, Madhya Pradesh 480551, India

Work mode:

Onsite

Published on:

15 October 2026

What they need


Location: Remote (India-based)

Employment Type: Full-time

Experience: 3–6 years (Mid-level)

Start Date: ASAP (Immediate joiners only. Candidates currently serving or required to serve a notice period will not be considered.)

Working Hours: Candidates must be available to work a minimum of four evening hours to ensure overlap with our US-based team, typically between 8:00 PM–12:00 AM or 9:00 PM–1:00 AM IST.

ABOUT THE ROLE

We’re looking for a hands-on software developer to build, maintain, and improve the frontend of our Unity3D-based desktop application. The role involves developing user interfaces, implementing application functionality, and working closely with other teams to deliver a reliable and intuitive user experience.

WHAT YOU’LL DO

  • Design, develop, optimize, and maintain Unity3D application code, prefabs, UI components, and scenes.

  • Build and maintain interactive user interfaces and application functionality using C# and Unity3D.

  • Collaborate with other teams and stakeholders to translate requirements into functional UI components and features.

  • Work on customer-facing functionality, addressing usability issues, bugs, and feature improvements.

  • Debug and troubleshoot application issues, with a focus on performance, stability, and maintainability.

REQUIRED SKILLS AND EXPERIENCE

  • Strong proficiency in C# with experience building scalable, maintainable applications.

  • Solid hands-on experience with Unity3D, preferably in a professional development environment rather than solely through internships or apprenticeships.

  • Experience working with Unity UI components, prefabs, scenes, and application architecture.

  • Ability to independently debug, improve performance, and take ownership of technical challenges.

BONUS POINTS

  • Experience developing complex, non-gaming desktop applications using Unity3D.

  • Experience working with REST APIs, JSON serialization, and backend service integration.

  • Experience with large file handling, asset loading, caching, and memory management.

  • Familiarity with Unity's rendering pipelines, shaders, materials, lighting, and graphics optimization

  • Familiarity with shader programming (HLSL/ShaderLab) or other 3D graphics libraries.

SOFT SKILLS

  • Strong analytical and problem-solving abilities.

  • Ownership mindset and ability to work independently.

  • Excellent communication and collaboration skills.

  • Strong time-management and prioritization skills.

NICE-TO-HAVE SKILLS

  • Experience with large file transfers and parallel processing.

  • Knowledge of Azure Key Vault and secure deployment practices.

  • Experience managing build agents or improving infrastructure performance.

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