Metric
Software Engineer - Bare-metal GPU Infrastructure
Skills
3 days ago
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Important information
Contract type:
Permanent
Location:
San Francisco, CA, USA
Work mode:
Onsite
Published on:
24 October 2026
What they need
Metric are partnered with an exciting GPU-as-a-Service start-up, currently in stealth mode.
As a Software Engineer focusing on the bare-metal GPU platform, you will play a key role in building the foundation for delivering high-performance GPU resources as customer-ready infrastructure. As an early team member, you will influence the automation, qualification, productionization, and ongoing operation of GPU hardware critical to modern AI.
Job Details
Contract: Permanent
Onsite: Onsite in the Bay Area
The Role
- Develop robust, cloud-native solutions for fast and secure provisioning of servers and GPUs.
- Design and implement qualification, simulation, and evaluation processes for GPU, storage, and network infrastructure.
- Model and optimize fleet-wide lifecycle workflows, encompassing monitoring, repair, and requalification of hardware.
- Establish best practices to ensure scalable, resilient, and secure infrastructure.
Experience
- Experience working in bare-metal platform engineering, infrastructure software development or systems/SRE
- Hands-on experience with Linux, Kubernetes, GPUs, DPUs, and infrastructure automation.
- Experience in areas such as or related to GPU diagnostics, NVIDIA networking/RDMA, distributed storage architectures or Kubernetes orchestration
If you believe that you or someone you know is a strong fit for this role, please apply for the position or drop me a connection on LinkedIn to discuss in more detail.
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