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Software Engineer (Client Platform)

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Onsite

Software Engineer (Client Platform)

PlayStation

Software Engineer (Client Platform)

Skills

Mobile DevelopmentDockerReactTypescriptGraphQLMachine LearningAIJavascript

1 month ago

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Important information


Contract type:

Permanent

Salary:

$163,000 – $245,000 / year

Location:

San Mateo, CA, USA

Work mode:

Onsite

Published on:

11 September 2026

What they need


  • As a Software Engineer II on the Client Platform team, you’ll play a key role in building the next generation of PlayStation experiences
  • You’ll collaborate with talented engineers and designers to craft intuitive, performant, and beautiful cross-platform applications that reach millions of players around the world
  • This team builds the core application framework, shared libraries, and foundational components that other product and feature teams rely on to deliver PlayStation experiences to millions of users worldwide
  • You’ll work with senior engineers to design and maintain the underlying systems that make PlayStation applications fast, scalable, and consistent across environments — giving other teams the tools and flexibility to innovate
  • This is your chance to help shape how players connect, discover, and engage across the PlayStation ecosystem — from concept to launch and beyond
  • Design, develop, test, and document React-based cross-platform applications that deliver seamless and consistent user experiences
  • Collaborate with Product Owners and Product Managers to translate feature requirements into scalable, maintainable solutions
  • Partner with cross-functional teams to define architecture and ensure best practices for performance, accessibility, and reliability
  • Write comprehensive unit and component tests to maintain product quality and prevent regressions
  • Participate in peer reviews and provide constructive feedback on design and implementation
  • Continuously improve development workflows and contribute to evolving engineering standards
  • Explore innovative ideas and emerging technologies through Hackathons and Café Days to help drive future PlayStation experiences- Hands-on experience with modern build and testing tools such as Webpack, Babel, Jest, or similar
  • Interest or experience in applying AI/ML concepts to enhance user experiences — such as intelligent UI behaviors, personalization, recommendation systems, or automated testing tools
  • Bachelor’s degree in Computer Science or a related field, or equivalent professional experience
  • Experience working on mobile applications on Apple ecosystem
  • Strong problem-solving skills and attention to quality
  • Strong proficiency in React and related tools and libraries
  • Experience integrating or experimenting with AI-powered development tools, frameworks, or APIs (e.g., code assistants, generative models, or LLM-based automation)
  • Experience with CI/CD pipelines and automated testing frameworks
  • Excellent communication and collaboration skills in a distributed team environment
  • Understanding of performance optimization, accessibility, and responsive design principles
  • Demonstrated experience creating and maintaining cross-platform applications
  • 4+ years of development experience building user-facing applications or systems using JavaScript/TypeScript
  • Familiarity with GraphQL, RESTful APIs, and containerization (e.g., Docker)

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