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Software Engineer (Data Access)

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Onsite

Software Engineer (Data Access)

Roblox

Software Engineer (Data Access)

Skills

PythonGolangC#

9 days ago

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Important information


Contract type:

Permanent

Salary:

$153,120 – $196,750 / year

Location:

United States

Work mode:

Onsite

Published on:

10 October 2026

What they need


  • We’re looking for an outstanding engineer to join our Data Access team within Infra / Storage where we build EaaS (Entities-as-a-Service), Roblox’s large-scale managed OLTP access and management platform powering tens of millions of QPS across thousands of services
  • EaaS abstracts the complexity of distributed databases and caching systems behind a consistent and productive developer experience, enabling teams across Roblox to safely build and operate stateful systems at massive scale without requiring deep database expertise
  • The team operates at the intersection of distributed systems engineering, reliability engineering, and platform architecture — solving hard infrastructure problems that directly impact Roblox-wide scale and stability
  • Build and evolve EaaS, Roblox’s managed OLTP access platform powering tens of millions of QPS across hundreds of services
  • Design infrastructure that abstracts distributed databases and caching systems behind a consistent, safe, and highly productive developer experience
  • Drive reliability and scalability improvements across distributed systems, including adaptive flow control, workload isolation and governance, efficient database usage and large-scale caching behavior
  • Lead end-to-end technical execution architecture, implementation, rollout, production operations, and incident response for mission-critical infrastructure systems
  • Analyze real production traffic patterns and failure modes to improve platform reliability, operational predictability, and scalability under rapidly growing workloads
  • Improve platform safety, observability, deployment reliability, and operational excellence across the stack
  • Partner with teams across Roblox to solve real scalability and reliability challenges for critical production workloads- Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system
  • Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution
  • 1+ years of experience building large-scale backend or infrastructure systems. An understanding of building systems that operate at high QPS with low-latency requirements is a plus. Experience working on infrastructure or performance-critical backend systems is a plus
  • Curiosity: You are curious and passionate about solving open-ended problems. You can identify challenges, develop a deep understanding of the systems involved, and drive solutions in collaboration with your team
  • Knowledge: You are proficient in one or more programming languages (C#, C++, Go, Python or similar programming language)

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