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Software Engineer (Early Career)

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Onsite

Software Engineer (Early Career)

Boom Supersonic

Software Engineer (Early Career)

Skills

AI

2 months ago

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Important information


Contract type:

Permanent

Location:

Englewood, CO, USA

Work mode:

Onsite

Published on:

8 September 2026

What they need


Your job is to build software that makes hardware, and to make us faster at building it. You will not work from a software department across the building. You will embed inside the team you build for: test crews streaming telemetry off a gas turbine at full power, design engineers turning a new turbine blade around overnight, technicians on a factory floor where the machines close out their own work orders. Their pain is your requirements document, and you will feel it firsthand, shipping code in your first week. We don't expect you to know hardware yet. We expect you to be excited to learn it, fast, starting the day you walk in.

Most of your graduating class will go optimize ad clicks, dashboards, and checkout funnels. There is nothing wrong with that work except that it is the same work, at a thousand companies, behind the same login screens. We hire a small number of extraordinary computer science graduates who want the other thing: hard software problems attached to physical machines, with fire coming out one end.

Boom exists to bring back commercial supersonic flight. Overture, our supersonic airliner, is the long game, and getting there means building turbomachinery faster than anyone ever has. Today that is Superpower, a natural gas turbine for next-generation AI data centers, on a development schedule nobody in the industry believes until they see it. The software problems on that path don't have playbooks. You will write them.

This job is demanding and rewarding. This job isn't for everyone. You're the right person if:

  • You want to build software that makes hardware, and learning the hardware side excites you more than it scares you
  • You've done something extraordinary early: shipped software with real users, built the systems your club or lab depends on, or done work that most engineers don't see for years
  • You'd rather ship something imperfect this week than something polished next month
  • You want ownership, not guidance, and harder problems make you more energized, not less
  • You find out what to build by watching your users struggle; waiting for a spec to arrive sounds miserable
  • The test stand and the factory floor sound more interesting to you than a sprint planning meeting

What You'll Do

  • Own a defined piece of your team's software, with real accountability for the outcome
  • Sit with the engineers, technicians, and test crews who use your software, and build what they actually need
  • Ship code your first week, and a tool in daily use by the end of your first month
  • Work with AI as a first-class part of the job: agents as coding partners, and interfaces designed for agents as well as humans
  • Iterate fast: figure out what's wrong, fix it, and move on to the next problem

You Will Thrive Here If

  • You want ownership, not guidance
  • You get more energized when a problem gets harder, not less
  • You're comfortable not knowing the answer yet, and uncomfortable waiting for someone else to find it
  • You'd rather watch a machinist fight a workflow for an hour than read a requirements document about it

The ramp here is steep and the expectations are high from day one. Engineers who want a structured development program, a mentor rotation, and a clearly defined lane should look elsewhere. Engineers who want to spend their first year building software that makes hardware should apply.

Work Location Internships require 100% onsite at Boom's headquarters located at 6803 S Tucson Way, Centennial, CO 80112.

Compensation The Base Salary Range for this position is $92,000 - $124,000 per year. Actual salaries will vary based on factors including but not limited to location, experience, and performance. The range listed is just one component of Boom’s total rewards package for employees. Other rewards may include long-term incentives/equity, a flexible PTO policy, and many other progressive benefits. Additional perks include on-site meals and gym access.

ITAR Requirement To conform to U.S. Government aerospace technology export regulations (ITAR and EAR), applicant must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Due to the nature of this position, candidates must be eligible to access export-controlled information and technology as required by applicable U.S. export control laws . Learn more about ITAR here.

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