Z
Zynga
Software Engineer (Unannounced Project)
Skills
GitGitHub
4 days ago
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Important information
Contract type:
Permanent
Location:
London, UK
Work mode:
Hybrid
Published on:
17 October 2026
What they need
- We are looking for a Client Generalist Software Engineer to join us at NaturalMotion to help build a new, unannounced mobile free-to-play action game
- We have a well-rounded, passionate and tight-knit, distributed team with a healthy mix of engineering skill levels and are looking to strengthen our team in addressing the diverse and complex technical challenges at the core of our products
- You will work across gameplay, meta, and core tech, owning features end-to-end rather than staying in one lane
- Design and develop features and game functionality in UE5
- Develop tools for engineering and content creators
- Define and scope out tasks and systems
- Triage and address bugs
Benefits
- WELLNESS - Gym benefits, wellness programs, employee assistance programs and generous time-off policies
- FOOD - Food and snacks made in-house or delivered, healthy snack kitchens with drinks and treats, coffee bars, regular social gatherings and happy hours
- WORK & LIFE - Flexible time-off policies (DTO), office rest areas, gaming spaces, employee discounts and more
- TRANSIT BENEFITS - Shuttle service in select locations, commuter/parking benefits, secure bicycle storage, business travel assistance
- RESOURCE GROUPS - Women at Zynga (WAZ), zCares charitable giving, zParents, zEndurance adventure club, BZU, zPride LGBTQ+ inclusion and belonging
- COMPENSATION - Performance bonuses, opportunities for equity participation & retirement/pension savings support
- HEALTH - Medical, dental & vision covered for employees, with participation for employees eligible dependents, plus disability and life insurance program
- FAMILY - Generous parental leave for birth parents, partners and adoptive families, plus Infertility support, emergency child care and flexible time-off policies- We are looking for someone who is comfortable switching between domains and communicates clearly with design and backend
- We care more about your willingness to learn, and our team will mentor you as you grow into new domains
- You don’t need to be an expert in every area
- Previous experience as Software Engineer in the game industry, using Unreal Engine
- Solid foundation in data structures, algorithms and software methodologies
- Demonstrated proficiency in C++
- Strong working knowledge of version control systems and workflow strategies (GitHub, Perforce/Helix Core, Git-flow, branch management)
- Good communication skills and comfort working in a collaborative environment
- Experience with Unreal Engine 5 version and above
- Mobile game development experience
- Performance profiling and optimization experience
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