Strativ Group
Staff C++ Engineer – Simulation Engine
Skills
2 months ago
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Important information
Contract type:
Permanent
Location:
United States
Work mode:
Onsite
Published on:
2 September 2026
What they need
Staff C++ Engineer – Simulation Engine
A frontier AI and defense technology company backed by significant funding is hiring a Staff Software Engineer to build the next generation of physics-based simulation capabilities used to support wargaming applications.
Working alongside experts in software engineering, physics, AI, and defense, you'll develop the simulation frameworks and models that enable customers to evaluate complex real-world scenarios before making critical decisions. From platform and sensor modeling to event-driven simulation architecture, you'll help build software that underpins next-generation modeling and simulation systems.
This is a hands-on, deeply technical role focused on designing and building high-performance simulation software in modern C++ and Python . You'll develop extensible simulation frameworks, implement physics and operational models, and help scale distributed simulation environments across cloud and on-premises infrastructure while ensuring performance, accuracy, and maintainability.
Experience Required:
- 7+ years of professional software engineering experience
- Strong experience developing production software in modern C++ , with Python for tooling or automation
- Experience building or extending simulation frameworks and simulation engines
- Strong understanding of software architecture, algorithms, testing, and performance optimization
- Experience developing reusable frameworks, SDKs, plugins, or extensible software platforms
This is an opportunity to build software that directly influences how advanced defense systems are designed, evaluated, and deployed. You'll join a highly technical team solving challenging engineering problems at the intersection of simulation, software architecture, AI, and defense technology. Apply now for immediate consideration
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