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Staff Software Engineer

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Onsite

Staff Software Engineer

Riot Games

Staff Software Engineer

Skills

JavaC#

2 months ago

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Important information


Salary:

$192,500 – $269,400 / year

Location:

Los Angeles, CA, USA

Work mode:

Onsite

Published on:

7 September 2026

What they need


Who you are

  • 6+ years experience in professional software development
  • 4+ years of professional experience in C++/Java
  • 3+ years of professional experience with Unreal Engine and Horde (Experience shipping a project with these is a plus)
  • Demonstrated experience with both Mobile and PC/desktop build environments
  • 3+ Perforce experience
  • Demonstrated experience in game build processes, CI/CD pipeline configuration, and test automation
  • Strong OO C/C++/C# programming experience and data driven design principles
  • Product sense, pragmatism, and developer empathy in making tech decisions
  • BS in Computer Science, or proven understanding of Computer Science fundamentals
  • Online SaaS (software as a service) game development experience
  • Experience building developer workflows
  • Mobile or multi-platform performance profiling
  • Experience working across multiple teams and initiatives, with a track record of contributing to central technology groups and larger-scale organizational goals

What the job involves

  • As a Staff Software Engineer (Build/Services) on the Teamfight Tactics Core Tech team, you will provide technical leadership, architectural design, and hands-on implementation for core systems supporting build processes, CI/CD pipelines, test automation, release management, and developer tools
  • Your role will be pivotal in establishing and optimizing foundational systems that ensure efficient, reliable, and scalable game development and deployment
  • You will report to a Senior Engineering manager on the Teamfight Tactics team
  • Develop and maintain patterns, tooling, and standards for foundational systems
  • Maintain and optimize critical foundational systems to support game development and deployment, with a focus on build processes, performance monitoring, art and gameplay tools, and cross-functional deployment solutions
  • Contribute to the CI/CD pipeline configuration and test automation efforts (e.g., performance monitoring, functional testing) to enhance product stability and delivery efficiency
  • Build and maintain tools to support efficient release and version management, enhancing workflows for consistent and reliable game product delivery
  • Participate in technical and architectural discussions, collaborating closely with the gameplay, backend, and core tech teams on scalable, cross-functional solutions
  • Champion engineering excellence, ensuring high standards in code quality, maintainability, and documentation, with a focus on clear, scalable, and sustainable code
  • Cultivate technical growth by mentoring engineers and sustaining a culture of collaboration and engineering excellence
  • Own build engineering operations, including managing monitoring dashboards, Slack integrations, and improving code submission tooling
  • Maintain and track build metrics across build machines and development environments, and provide robust CI build support for both production deployment and internal developer workflows

Benefits

  • Healthcare: Medical, dental, and vision plans that cover you as well as your spouse/domestic partner and children.
  • Family Care: Life insurance, parental leave, plus short and long-term disability.
  • Open Paid Time Off: In addition to holidays, a 2-week end of year break, and a 1-week mid-year break, Rioters are trusted to take the time they need throughout the year.
  • Retirement: Riot matches retirement contributions so you can continue to play games long after you retire.
  • Play Fund: Riot’s annual play fund allows Rioters to broaden their knowledge of the games that matter to players and the community.
  • Donation Matching: Riot matches donations of time and money to nonprofits to double down on support.

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