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Staff Software Engineer (Compute Architecture)

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Onsite

Staff Software Engineer (Compute Architecture)

CoreWeave

Staff Software Engineer (Compute Architecture)

Skills

GolangKafkaGrafanaAIPrometheusKubernetesInventory ManagementCompliance

2 months ago

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Important information


Contract type:

Permanent

Salary:

$188,000 – $275,000 / year

Location:

Sunnyvale, CA, USA

Work mode:

Onsite

Published on:

14 August 2026

What they need


  • As a Staff Software Engineer within our Compute Architecture Org, you’ll shape the backbone of our GPU-driven data centers—powering some of the most advanced workloads in AI and large-scale computing
  • This isn’t just about keeping the lights on; it’s about architecting the next generation of reliable, secure, and massively scalable infrastructure
  • The METALDEV team builds and operates a suite of Go-based services that power large-scale datacenter deployments
  • These platforms automate complex workflows while providing deep observability and monitoring for tens of thousands of GPU servers and diverse infrastructure components—including CDUs, PDUs, and NVLink switches
  • Our tooling is designed for next-generation rack systems like NVIDIA GB200 and GB300, as well as a broad range of GPU server platforms
  • Provide technical leadership in designing, architecting, and operating large-scale infrastructure services for GPU servers, with a focus on security, reliability, and scalability
  • Build and enhance infrastructure services and automation, including inventory management systems and lifecycle management solutions using open source technologies
  • Drive strategic direction for infrastructure automation, lifecycle management, and service orchestration, making MetalDev core services more scalable and resilient
  • Define best practices for API development (REST/gRPC), distributed databases, and Kubernetes orchestration—while mentoring engineers to follow your lead
  • Partner with hardware, software, and operations teams to align infrastructure with business impact
  • Contribute to open source communities (e.g., Go, Redfish) through collaboration and technical thought leadership
  • Lead and improve CI/CD pipelines for hardware compliance, firmware management, and data systems
  • Champion reliability and operational excellence by driving observability (Prometheus/Grafana), production incident response, and continuous service improvement- Skilled in applying a data-driven approach to reliability, optimization, and continuous improvement
  • Proven success in mentoring engineers, leading technical projects, and influencing engineering strategy across teams
  • Experience contributing to and collaborating with open source communities
  • Strong background in architecting and scaling cloud-native Kubernetes infrastructure and distributed services
  • Track record of leading incident response, postmortems, and driving robust service reliability
  • Excellent communicator able to work effectively with both technical and non-technical stakeholders
  • Hands-on experience with observability stacks (Prometheus, Grafana, PromQL), CI/CD pipelines, and operating large fleets of GPU servers
  • B.S., M.S., or PhD in Computer Science or related field, or equivalent experience
  • 8+ years of software engineering experience with a strong focus on infrastructure, cloud engineering, and distributed databases—particularly within large-scale datacenter and cloud environments
  • Expertise in Go and proven experience building REST/gRPC APIs for mission-critical platforms
  • DMTF, RedFish APIs, and GPU servers
  • Working knowledge of Kafka, ClickHouse and CRDB

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