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Systems Engineer

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Onsite

Systems Engineer

LayerZero Labs

Systems Engineer

Skills

RustAI

2 months ago

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Important information


Contract type:

Permanent

Location:

Vancouver, BC, Canada

Work mode:

Onsite

Published on:

29 August 2026

What they need


  • We’re seeking a Systems Engineer to join LayerZero. In this role, you’ll build the foundational systems that power our execution and infrastructure layers, including Zero
  • This is a low-level, performance-critical role focused on runtime architecture, concurrency, and scalable execution. You will make architectural decisions that directly impact how our systems execute, scale, and remain stable under load
  • We’re looking for an engineer experienced in building robust, high-performance systems who is excited about solving hard infrastructure problems. You’ll work on distributed execution systems with strict correctness and performance requirements
  • Architect high-performance systems and leverage AI to implement them in Rust
  • Build and optimize core runtime, networking, or state management components
  • Profile and improve performance both at low-level (CPU, memory) and cluster-scale (network, scheduling)
  • Debug race conditions, deadlocks, and production performance issues
  • Contribute to architectural decisions around scheduling, synchronization, and system scalability
  • Own systems end-to-end from design through production- Experience designing or contributing to low-level storage, compute, or network infrastructure
  • 2+ years of experience building systems-level or performance-critical software
  • Strong intuition for striking a pragmatic balance between complexity for performance and simplicity for robustness
  • Bachelor’s degree in Computer Science, Computer Engineering, or equivalent practical experience
  • Interest in working on distributed and execution-layer systems
  • Deep understanding of concurrency, CPU architecture, cache hierarchy, and operating systems
  • Strong proficiency in systems programming and leveraging AI to build software
  • Experience using low-level profiling and debugging tools in production environments

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