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Technical Animator

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Onsite

Technical Animator

VSP - Black Diamond Media & Production Pvt. Ltd.

Technical Animator

Skills

Python

2 days ago

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Important information


Contract type:

Permanent

Location:

Delhi, India

Work mode:

Onsite

Published on:

18 October 2026

What they need


Job Description: Technical Animator – Motion Capture (MoCap) & Unreal Engine

Company: VSP – Black Diamond Media & Production Pvt. Ltd.

Location: Delhi NCR

Experience: 5+ Years

Salary: Up to ₹70,000 per month

Employment Type: Full-time

Joining Requirement: Immediate Joiners Only

About the Role

We are looking for an experienced Technical Animator with strong expertise in Motion Capture (MoCap) and Unreal Engine to join our animation production team. The ideal candidate must have extensive hands-on experience in MoCap data processing, animation retargeting, character integration, and real-time animation workflows using Unreal Engine 5.

Strictly looking for immediate joiners only. Candidates serving a notice period or unable to join immediately should not apply.

Key Responsibilities

* Manage the complete Motion Capture pipeline, from raw data processing to final animation integration in Unreal Engine.

* Clean, refine, and troubleshoot MoCap data to ensure smooth, natural, and production-ready character movement.

* Perform skeleton mapping, character retargeting, root motion setup, and animation refinement.

* Work extensively with Unreal Engine 5 animation systems, including IK Rig, IK Retargeter, Control Rig, Animation Blueprints, State Machines, Blend Spaces, and Sequencer.

* Identify and resolve animation issues such as foot sliding, jitter, incorrect bone mapping, and unnatural character movement.

* Integrate MoCap animations with character rigs and maintain consistency across different characters and sequences.

* Optimise animation assets and workflows for real-time rendering and production efficiency.

* Collaborate with animators, rigging artists, technical artists, and the production team to meet creative and technical requirements.

* Develop and maintain efficient workflows for high-quality 3D animation and cinematic production.

Required Skills & Qualifications

* Minimum 5+ years of professional experience in technical animation, Motion Capture, and Unreal Engine workflows.

* Extensive practical knowledge of Motion Capture data processing, cleanup, retargeting, and troubleshooting.

* Strong command of Unreal Engine 5 and its animation pipeline.

* Hands-on experience with IK Rig, IK Retargeter, Control Rig, Animation Blueprints, State Machines, Blend Spaces, and Sequencer.

* Strong understanding of character skeletons, bone mapping, rigging principles, locomotion, and root motion.

* Experience with MotionBuilder, Maya, or equivalent tools for MoCap processing and animation refinement.

* Ability to identify and resolve complex technical animation issues independently.

* Strong problem-solving skills and the ability to work collaboratively in a production environment.

Preferred Skills

* Experience with MetaHuman, Live Link, and real-time character animation.

* Knowledge of optical or inertial MoCap systems and facial motion capture.

* Familiarity with Python scripting and animation pipeline automation.

* Experience in 3D animated series, cinematic production, or game animation pipelines.

* Knowledge of version-control systems such as Perforce.

Salary & Benefits

* Salary: Up to ₹70,000 per month, depending on experience and technical expertise.

* Opportunity to work on high-quality 3D animated productions.

* Collaborative environment focused on advanced animation technologies and real-time workflows.

How to Apply

Interested candidates can share their updated CV and portfolio/showreel at:

Email: [email protected]

Subject Line: Application – Technical Animator (MoCap & Unreal Engine)

Important Hiring Criteria

5+ years of relevant experience | Strong MoCap + Unreal Engine expertise | Immediate joiner only

Candidates serving a notice period or unable to join immediately will not be considered.

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