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Technical Dialogue Designer - Agency Contract

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Technical Dialogue Designer - Agency Contract

Playground Games

Technical Dialogue Designer - Agency Contract

24 days ago

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Important information


Contract type:

Freelance / Contract

Location:

Royal Leamington Spa, UK

Work mode:

Hybrid

Published on:

7 October 2026

What they need


Playground Games is looking for a Technical Dialogue Designer to work alongside talented Fable team in Leamington Spa on an agency contract.

About Us As a premier first-party Xbox Game Studio, we are passionate about creating genre-defining games that are accessible, beautiful, and, most of all, fun. We are currently developing the next chapter of the beloved Fable franchise, and we are looking for exceptional talent to work alongside our team as we continue to bring this iconic fantasy world to life.

About The Role As a Technical Dialogue Designer, you’ll use your skills and experience to deliver world class dialogue for Fable. You will take content through the entire dialogue pipeline from pre-production, to recording and final implementation.You’ll collaborate with other developers from multiple disciplines, championing dialogue and having a creative voice in discussions and reviews. You’ll have the opportunity to put your stamp on part of a unique and memorable gaming experience. You will also get the chance to work with actors and voice over directors to deliver top tier vocal performances.

As a team player, you’ll be keen to share your ideas & knowledge and grow your own expertise. The successful applicant will learn and adapt their workflows to our bespoke inhouse tools – and of course help shape how these tools empower us to keep making better dialogue.

This position is offered on an agency contract, with the successful candidate employed by one of our trusted recruitment partners and assigned to work with Playground Games. The role is based at our state-of-the-art studio in Royal Leamington Spa, operating under our hybrid working model with a minimum of three days per week in the studio.

Please note, as this position is offered through a managed service provider, we are unable to provide visa sponsorship for this role. What You Will Do

  • Work on multiple features with the wider development team
  • Assist with the recording and implementation of all voice over in the game
  • Assist with the management of outsource engagements and review delivered assets
  • Implement dialogue with our in-house engine
  • Learn and grow as a part of an experienced audio team

What You Will Bring

  • Experience working on at least one title as a Technical Dialogue Designer
  • A detailed knowledge of the most common digital audio workstations and plugins
  • Practical knowledge of Wwise, including debugging and optimisation
  • Knowledge of blueprinting & visual scripting
  • The ability to adapt to new technology and bespoke game engine tools
  • Experience working with actors in a recording studio environment preferred
  • Voice processing experience preferred
  • An incredibly keen ear for audio production detail and understanding of microphone technique.
  • Excellent communication skills.
  • A passion for game audio

Why join us?

This is a fantastic opportunity to contribute to a world-class game while working alongside an established, talented, and collaborative team at one of the industry's most exciting first-party game studios. Although you will be employed by an agency partner, you will work day-to-day with the Playground Games development team, helping bring the next chapter of Fable to players around the world.

If you require any reasonable accommodation to apply for this position, please contact us on [email protected]

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